added a park interface

This commit is contained in:
MassiveAtoms 2019-07-06 13:32:00 -03:00
parent d3ac836657
commit 3e594b946d
10 changed files with 139 additions and 59 deletions

View File

@ -9,13 +9,12 @@ Customer::Customer(string name_, string password_, Vehicle_type vehicle_)
Customer::Customer(int id_, string name_, string password_,
Vehicle_type vehicle_, vector<Park_time> instances)
:id{id_},
name{name_},
: id{id_},
name{name_},
password{password_},
vehicle{vehicle_},
park_instances{instances} {}
// clock in/out methods
// ====================================================================================
/*
@ -31,6 +30,24 @@ void Customer::clock_out(int s_id) {
park_instances[park_instances.size() - 1].clock_out(id, s_id);
}
bool Customer::parked() {
if (!park_instances.size()){
return false;
}
if ((park_instances[park_instances.size() - 1].duration)) {
// if duration of the last parktime == 0, meaning
// that the customer has not clocked out
return false;
}
else {
return true;
}
}
int Customer::parked_at(){
return park_instances[park_instances.size() - 1].spot_id;
}
// report gen
void Customer::gen_monthly() {
cout << "NAME: " << name << "\n";
@ -83,5 +100,3 @@ int Customer::auto_increment_db() {
max_id.reset();
return id;
}

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@ -1,30 +1,9 @@
#include "headers/Interface.h"
void interface_member() {
int id;
string password;
cout << "\nPlease input id:";
cin >> id;
Customer c = query_customer_with_id(id);
cout << "\nPlease input password:";
cin >> password;
while (!(verify_password(c.password, password))){
cout << "ERROR: wrong password. Please retype your password \n";
cin >> password;
}
cout << "Logged in succesfully\n";
// I added it to pass spots, because the parking options need it to check where
// is free parking_spots is declared in main, and if i declare it
// if (verify_password(c.password, password)) {
// cout << "\nLogged in successfully.";
// } else {
// cout
// << "Error, id and password combination not found, please try again.";
// }
}
void interface_admin() {}
void interface() {
void interface(vector<Park_spot>& spots) {
int selector;
cout << "\nHello and welcome to the parking spot! Please select a suitable "
"option:";
@ -33,8 +12,80 @@ void interface() {
cin >> selector;
switch (selector) {
case 1:
interface_member();
interface_member(spots);
case 2:
interface_admin();
interface_admin(spots);
}
}
void interface_member(vector<Park_spot>& spots) {
int id;
string password;
cout << "\nPlease input id:";
cin >> id;
Customer c = query_customer_with_id(id);
cout << "\nPlease input password:";
cin >> password;
while (!(verify_password(c.password, password))) {
cout << "ERROR: wrong password. Please retype your password \n";
cin >> password;
}
cout << "Logged in succesfully\n";
cout << "select an option\n [1] Parking options\n[2]other";
int option;
cin >> option;
switch (option) {
case 1: {
park(c, spots);
}
case 2: {
// other thing you want to add
break;
}
default:
break;
}
}
void interface_admin(vector<Park_spot>& spots) {}
// --------- individual things.
void park(Customer& c, vector<Park_spot>& spots) {
cout << "You have selected parking option";
if (!(c.parked())) {
cout << "The following spots[which can fit your vehicle] are "
"available: ";
for (Park_spot i : spots) {
if (i.v_type == c.vehicle) {
cout << i.id << ", ";
}
}
cout << "where do you want to park?";
int parkid;
cin >> parkid;
for (Park_spot& i : spots) {
if (i.id == parkid) {
i.clock(c);
cout << "You have parked sucessfully";
}
}
} else {
cout
<< "You are parked at spot " << c.parked_at()
<< ", do you want to clock out?\n enter [1] for yes and [0] for no";
int answer = 0;
cin >> answer;
if (answer) {
query_parkspot_with_id(c.parked_at(), spots).clock(c);
cout << "You have sucessfully clocked out.";
} else {
cout << "OK, have a nice day";
}
}
}

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@ -113,3 +113,17 @@ int Park_time::auto_increment_db() {
max_id.reset();
return id;
}
//------------------ test function to help test this
void Wait(int sec)
{
/*
a wait function where 1 sec represents 1 hour irl. It has been used for testing
purposes mostly. TODO: Needs to be removed at completion of project, or seperated in a test
cpp/header
*/
std::this_thread::sleep_for(seconds{sec});
}

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@ -75,6 +75,16 @@ Customer query_customer_with_id(int id) {
}
}
//-------------------------------
Park_spot query_parkspot_with_id(int id, vector<Park_spot>& parkspots){
for (Park_spot& i : parkspots){
if (i.id == id){
return i;
}
}
}
// -------------- paroking spots

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@ -43,6 +43,8 @@ class Customer {
vector<Park_time> instances);
void clock_in(int s_id);
void clock_out(int s_id);
bool parked();
int parked_at();
void update_db();
void delete_db();

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@ -4,6 +4,9 @@
using std::cin;
void interface();
void interface_member();
void interface_admin();
void interface(vector<Park_spot>& spots);
void interface_member(vector<Park_spot>& spots);
void interface_admin(vector<Park_spot>& spots);
void park(Customer& c, vector<Park_spot>& spots);

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@ -5,6 +5,7 @@
#include "data.h"
#include <chrono>
#include <thread>
#include <ctime>
#include <iostream>
#include <string>
@ -63,4 +64,8 @@ class Park_time {
int start_to_int(); // helper
};
//test funciton
void Wait(int sec);
#endif // Park_time

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@ -57,4 +57,7 @@ Customer query_customer_with_id(int id);
vector<Park_spot> populate_spots();
Park_spot query_parkspot_with_id(int id, vector<Park_spot>& parkspots);
#endif // CUSTOMER_H

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@ -1,9 +1,7 @@
#include "headers/Interface.h"
#include <thread>
using namespace std::chrono;
/*
Code structure is like this:
@ -44,37 +42,16 @@ headers. Explanations of how the member functions work(Or how I intended for
them to work) are in the respective .cpp files. void Wait(int sec)
*/
void Wait(int sec)
{
/*
a wait function where 1 sec represents 1 hour irl. It has been used for testing
purposes mostly.
TODO: Needs to be removed at completion of project, or seperated in a test
cpp/header
*/
std::this_thread::sleep_for(seconds{sec});
}
static vector<Park_spot> parking_spots = populate_spots();
// this queries the db for all the saved parking_spots and initializes them
static vector<Customer> park_customers;
/*
This was meant for an older implementation. park_time objects used to store
pointers to customers and in order to not get dangling pointers(dangerous!) I
had to have a way to store the customers the pointer pointed to so they didn't
get destroyed prematurely(I could've used the lower-level, more dangerous new,
or worse, malloc, but that's ugly).
For now, it's just here in case you want an easy way to store customers.
*/
int main() {
// state of db:
// er zijn 10 parkspots, 5 met biketype en 5 met pickup type
// er is een customer met id 1(testcustomer) met password "password"
interface();
interface(parking_spots);
}

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test.db3

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