Merge branch 'interface' of AP-CT/Parkmanne into master
This commit is contained in:
commit
f5c18d27f3
@ -25,6 +25,8 @@ add_executable(park
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headers/Park_time.h
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Query.cpp
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headers/Query.h
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Interface.cpp
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headers/Interface.h
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)
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33
Customer.cpp
33
Customer.cpp
@ -1,21 +1,20 @@
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#include "headers/Customer.h"
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// constructors
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Customer::Customer(string name_, string password_, Verhicle_type verhicle_)
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: name{name_}, verhicle{verhicle_}, password{hash_password(password_)} {
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Customer::Customer(string name_, string password_, Vehicle_type vehicle_)
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: name{name_}, vehicle{vehicle_}, password{hash_password(password_)} {
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id = auto_increment_db() + 1;
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save_db();
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}
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Customer::Customer(int id_, string name_, string password_,
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Verhicle_type verhicle_, vector<Park_time> instances)
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:id{id_},
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Vehicle_type vehicle_, vector<Park_time> instances)
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: id{id_},
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name{name_},
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password{password_},
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verhicle{verhicle_},
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vehicle{vehicle_},
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park_instances{instances} {}
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// clock in/out methods
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// ====================================================================================
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/*
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@ -31,6 +30,24 @@ void Customer::clock_out(int s_id) {
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park_instances[park_instances.size() - 1].clock_out(id, s_id);
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}
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bool Customer::parked() {
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if (!park_instances.size()){
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return false;
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}
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if ((park_instances[park_instances.size() - 1].duration)) {
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// if duration of the last parktime == 0, meaning
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// that the customer has not clocked out
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return false;
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}
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else {
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return true;
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}
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}
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int Customer::parked_at(){
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return park_instances[park_instances.size() - 1].spot_id;
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}
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// report gen
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void Customer::gen_monthly() {
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cout << "NAME: " << name << "\n";
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@ -49,7 +66,7 @@ void Customer::gen_monthly() {
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void Customer::save_db() {
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string statement{"insert into Customer values (, '', '', );"};
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// after ( = 28)
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statement.insert(38, to_string(int(verhicle)));
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statement.insert(38, to_string(int(vehicle)));
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statement.insert(36, password);
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statement.insert(32, name);
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statement.insert(29, to_string(id));
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@ -83,5 +100,3 @@ int Customer::auto_increment_db() {
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max_id.reset();
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return id;
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}
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91
Interface.cpp
Normal file
91
Interface.cpp
Normal file
@ -0,0 +1,91 @@
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#include "headers/Interface.h"
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// I added it to pass spots, because the parking options need it to check where
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// is free parking_spots is declared in main, and if i declare it
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void interface(vector<Park_spot>& spots) {
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int selector;
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cout << "\nHello and welcome to the parking spot! Please select a suitable "
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"option:";
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cout << "\n[1]Log in as member";
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cout << "\n[2]Log in as administrator";
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cin >> selector;
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switch (selector) {
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case 1:
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interface_member(spots);
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case 2:
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interface_admin(spots);
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}
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}
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void interface_member(vector<Park_spot>& spots) {
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int id;
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string password;
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cout << "\nPlease input id:";
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cin >> id;
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Customer c = query_customer_with_id(id);
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cout << "\nPlease input password:";
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cin >> password;
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while (!(verify_password(c.password, password))) {
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cout << "ERROR: wrong password. Please retype your password \n";
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cin >> password;
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}
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cout << "Logged in succesfully\n";
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cout << "select an option\n [1] Parking options\n[2]other";
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int option;
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cin >> option;
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switch (option) {
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case 1: {
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park(c, spots);
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}
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case 2: {
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// other thing you want to add
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break;
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}
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default:
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break;
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}
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}
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void interface_admin(vector<Park_spot>& spots) {}
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// --------- individual things.
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void park(Customer& c, vector<Park_spot>& spots) {
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cout << "You have selected parking option";
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if (!(c.parked())) {
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cout << "The following spots[which can fit your vehicle] are "
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"available: ";
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for (Park_spot i : spots) {
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if (i.v_type == c.vehicle) {
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cout << i.id << ", ";
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}
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}
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cout << "where do you want to park?";
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int parkid;
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cin >> parkid;
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for (Park_spot& i : spots) {
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if (i.id == parkid) {
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i.clock(c);
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cout << "You have parked sucessfully";
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}
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}
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} else {
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cout
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<< "You are parked at spot " << c.parked_at()
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<< ", do you want to clock out?\n enter [1] for yes and [0] for no";
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int answer = 0;
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cin >> answer;
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if (answer) {
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query_parkspot_with_id(c.parked_at(), spots).clock(c);
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cout << "You have sucessfully clocked out.";
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} else {
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cout << "OK, have a nice day";
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}
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}
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}
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@ -2,14 +2,15 @@
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// constructors
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Park_spot::Park_spot()
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: parked_customer{0}, id{auto_increment_db() + 1}, taken{false} {
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Park_spot::Park_spot(Vehicle_type v_type_)
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: parked_customer{0}, id{auto_increment_db() + 1}, taken{false}, v_type{v_type_} {
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save_db();
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}
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Park_spot::Park_spot(int id_, bool taken_, int parked)
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Park_spot::Park_spot(int id_, bool taken_, int parked,Vehicle_type v_type_)
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: parked_customer{parked},
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id{id_},
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v_type{v_type_},
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taken{taken_} // TODO: think about how init parked?
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{}
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@ -48,8 +49,9 @@ void Park_spot::update_db() {
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void Park_spot::save_db() {
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//(int id, bool taken, int customer_id)
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string statement{"insert into Park_spot values ( , , );"};
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string statement{"insert into Park_spot values ( , , , );"};
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// after ( = 28)
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statement.insert(36, to_string(int(v_type)));
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statement.insert(34, "NULL");
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statement.insert(32, "0");
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statement.insert(30, to_string(id));
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@ -113,3 +113,17 @@ int Park_time::auto_increment_db() {
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max_id.reset();
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return id;
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}
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//------------------ test function to help test this
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void Wait(int sec)
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{
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/*
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a wait function where 1 sec represents 1 hour irl. It has been used for testing
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purposes mostly. TODO: Needs to be removed at completion of project, or seperated in a test
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cpp/header
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*/
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std::this_thread::sleep_for(seconds{sec});
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}
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22
Query.cpp
22
Query.cpp
@ -38,16 +38,16 @@ vector<Customer> query_customer_with_name(string name) {
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vector<Customer> result;
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SQLite::Statement query(
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data::db,
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"SELECT id, name, password, verhicle FROM Customer WHERE name = ?;");
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"SELECT id, name, password, vehicle FROM Customer WHERE name = ?;");
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query.bind(1, name);
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while (query.executeStep()) {
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int id = query.getColumn(0);
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string name_ = query.getColumn(1);
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string password = query.getColumn(2);
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int verhicle = query.getColumn(3); // cast to verhicle
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int vehicle = query.getColumn(3); // cast to vehicle
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vector<Park_time> park_instances = query_parktimes_for_customer(id);
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result.push_back(Customer{
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id, name_, password, Verhicle_type(verhicle), park_instances});
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id, name_, password, Vehicle_type(vehicle), park_instances});
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}
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return result;
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}
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@ -65,16 +65,26 @@ Customer query_customer_with_id(int id) {
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while (query.executeStep()) {
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string name = query.getColumn(1);
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string password = query.getColumn(2);
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int verhicle = query.getColumn(3); // cast to verhicle
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int vehicle = query.getColumn(3); // cast to vehicle
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vector<Park_time> park_instances = query_parktimes_for_customer(id);
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Customer result{
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id, name, password, Verhicle_type(verhicle), park_instances};
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id, name, password, Vehicle_type(vehicle), park_instances};
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// DEBUG
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// cout << "{" << result.id << "," <<result.password <<"," << int(verhicle) << "}\n";
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// cout << "{" << result.id << "," <<result.password <<"," << int(vehicle) << "}\n";
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return result;
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}
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}
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//-------------------------------
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Park_spot query_parkspot_with_id(int id, vector<Park_spot>& parkspots){
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for (Park_spot& i : parkspots){
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if (i.id == id){
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return i;
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}
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}
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}
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// -------------- paroking spots
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4
data.cpp
4
data.cpp
@ -20,11 +20,11 @@ SQLite::Database start_db() {
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//sql syntax is surprisingly readable.
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db.exec(
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"create table if not exists Customer (id integer primary key, name "
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"text, password text, verhicle int)");
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"text, password text, vehicle int)");
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// getting errors when using bool, so i used an int instead.
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db.exec(
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"create table if not exists Park_spot (id integer primary key, taken "
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"int, customer_id int)");
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"int, customer_id int, vehicle_type int)");
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db.exec(
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"create table if not exists Park_time (id integer primary key, "
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"customer_id int, spot_id int, start int, end int, duration int)");
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@ -11,12 +11,12 @@ using std::vector;
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/*
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enum classes make it easy to represent categories.
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So you can use something like Verhicle_type::car instead of 2. but under the
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So you can use something like Vehicle_type::car instead of 2. but under the
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hood, it's still an int. This is here so you won't have to have global variables
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for these categories, or worse, use magic numbers in the code.
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*/
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enum class Verhicle_type { bike = 1, small_car = 2, suv = 3, pickup = 4 };
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enum class Vehicle_type { bike = 1, small_car = 2, suv = 3, pickup = 4 };
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/*
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Customer constructors do the same stuff as all the other constructors.
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@ -38,17 +38,19 @@ class Customer {
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int id;
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string name;
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string password;
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Customer(string name_, string password_, Verhicle_type verhicle_);
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Customer(int id_, string name_, string password_, Verhicle_type verhicle_,
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Customer(string name_, string password_, Vehicle_type vehicle_);
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Customer(int id_, string name_, string password_, Vehicle_type vehicle_,
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vector<Park_time> instances);
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void clock_in(int s_id);
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void clock_out(int s_id);
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bool parked();
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int parked_at();
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void update_db();
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void delete_db();
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void gen_monthly();
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Verhicle_type verhicle;
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Vehicle_type vehicle;
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private:
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vector<Park_time> park_instances;
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12
headers/Interface.h
Normal file
12
headers/Interface.h
Normal file
@ -0,0 +1,12 @@
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#include "Query.h"
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using std::cin;
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void interface(vector<Park_spot>& spots);
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void interface_member(vector<Park_spot>& spots);
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void interface_admin(vector<Park_spot>& spots);
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void park(Customer& c, vector<Park_spot>& spots);
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@ -18,8 +18,10 @@ class Park_spot {
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int id;
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bool taken;
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int parked_customer;
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Park_spot();
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Park_spot(int id_, bool taken_, int parked);
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Vehicle_type v_type;
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Park_spot(Vehicle_type v_type_);
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Park_spot(int id_, bool taken_, int parked, Vehicle_type v_type_);
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void clock(Customer& c_customer);
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private:
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@ -5,6 +5,7 @@
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#include "data.h"
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#include <chrono>
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#include <thread>
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#include <ctime>
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#include <iostream>
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#include <string>
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@ -63,4 +64,8 @@ class Park_time {
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int start_to_int(); // helper
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};
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//test funciton
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void Wait(int sec);
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#endif // Park_time
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@ -57,4 +57,7 @@ Customer query_customer_with_id(int id);
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vector<Park_spot> populate_spots();
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Park_spot query_parkspot_with_id(int id, vector<Park_spot>& parkspots);
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#endif // CUSTOMER_H
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46
main.cpp
46
main.cpp
@ -1,9 +1,7 @@
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#include "headers/Query.h"
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#include <thread>
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#include "headers/Interface.h"
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using namespace std::chrono;
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/*
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Code structure is like this:
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@ -44,43 +42,18 @@ headers. Explanations of how the member functions work(Or how I intended for
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them to work) are in the respective .cpp files. void Wait(int sec)
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*/
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void Wait(int sec)
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{
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/*
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a wait function where 1 sec represents 1 hour irl. It has been used for testing
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purposes mostly.
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TODO: Needs to be removed at completion of project, or seperated in a test
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cpp/header
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*/
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std::this_thread::sleep_for(seconds{sec});
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}
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static vector<Park_spot> parking_spots = populate_spots();
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// this queries the db for all the saved parking_spots and initializes them
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static vector<Customer> park_customers;
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/*
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This was meant for an older implementation. park_time objects used to store
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pointers to customers and in order to not get dangling pointers(dangerous!) I
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had to have a way to store the customers the pointer pointed to so they didn't
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get destroyed prematurely(I could've used the lower-level, more dangerous new,
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or worse, malloc, but that's ugly).
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For now, it's just here in case you want an easy way to store customers.
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*/
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int main() {
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Customer sagar = query_customer_with_name("stefan udit")[0];
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Customer sagar1 = query_customer_with_id(2);
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cout << sagar.id << "," << sagar.name << "," << sagar.password << "\n";
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cout << sagar1.id << "," << sagar1.name << "," << sagar1.password;
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cout << parking_spots.size();
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// state of db:
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// er zijn 10 parkspots, 5 met biketype en 5 met pickup type
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// er is een customer met id 1(testcustomer) met password "password"
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interface(parking_spots);
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for (auto i : parking_spots) {
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cout << "\n" << i.id << "," << i.parked_customer;
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}
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populate_spots();
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}
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/*
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@ -91,13 +64,12 @@ concurrency issue. Do not move this.
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vector<Park_spot> populate_spots() {
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vector<Park_spot> spots;
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SQLite::Statement query(data::db, "SELECT * FROM Park_spot WHERE id > 0;");
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// query.bind(1, 2);
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while (query.executeStep()) {
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int id = query.getColumn(0);
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int taken = query.getColumn(1);
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int cid = query.getColumn(2);
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// park_customers.push_back(query_customer_with_id(cid));
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spots.push_back({id, taken, cid});
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Vehicle_type vtype = Vehicle_type(int(query.getColumn(3)));
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spots.push_back({id, taken, cid, vtype});
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}
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return spots;
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}
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BIN
old_test.db3
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old_test.db3
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