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97ed3150ec
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97ed3150ec | ||
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c058783a11 |
13
Customer.cpp
13
Customer.cpp
@ -10,6 +10,7 @@ Customer::Customer(string name_, Verhicle_type verhicle_):
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save_db();
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save_db();
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}
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}
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Customer::Customer(int id_, string name_, string card_code_, Verhicle_type verhicle_, vector<Park_time> instances)
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Customer::Customer(int id_, string name_, string card_code_, Verhicle_type verhicle_, vector<Park_time> instances)
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: name{name_},
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: name{name_},
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card_code{card_code_},
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card_code{card_code_},
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@ -20,19 +21,20 @@ Customer::Customer(int id_, string name_, string card_code_, Verhicle_type verhi
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}
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}
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// clock in/out methods ====================================================================================
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// clock methods ====================================================================================
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/*
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/*
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creert een park_time object met start time= nu, en voegt t toe aan een vector.
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Create a p_time object with start=now and adds to vector
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*/
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*/
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void Customer::clock_in(int s_id) {
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void Customer::clock_in(int s_id) {
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Park_time pt{id, s_id};
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Park_time pt{id, s_id};
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park_instances.push_back(pt);
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park_instances.push_back(pt);
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}
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}
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// edit de laatste park_time obj in de vector zodat de end_time = now.
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// edit last p_time object so end=now
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void Customer::clock_out(int s_id) { park_instances[park_instances.size() - 1].clock_out(id, s_id); }
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void Customer::clock_out(int s_id) { park_instances[park_instances.size() - 1].clock_out(id, s_id); }
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// report gen
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// report gen
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void Customer::gen_monthly() {
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void Customer::gen_monthly() {
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std::cout << "NAME: " << name << " card code: " << card_code << "\n";
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std::cout << "NAME: " << name << " card code: " << card_code << "\n";
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@ -44,6 +46,7 @@ void Customer::gen_monthly() {
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std::cout << "-------------------------------------------------\n\n";
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std::cout << "-------------------------------------------------\n\n";
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}
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}
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//================================================================================================
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//================================================================================================
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// functions that interact with the database
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// functions that interact with the database
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@ -53,7 +56,7 @@ void Customer::save_db() {
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statement.insert(38, std::to_string(int(verhicle)));
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statement.insert(38, std::to_string(int(verhicle)));
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statement.insert(36, card_code);
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statement.insert(36, card_code);
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statement.insert(32, name);
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statement.insert(32, name);
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statement.insert(29, "null");
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statement.insert(29, to_string(id));
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SQLite::Transaction transaction(data::db);
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SQLite::Transaction transaction(data::db);
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data::db.exec(statement);
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data::db.exec(statement);
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transaction.commit();
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transaction.commit();
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@ -1,21 +1,79 @@
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#include "headers/Park_spot.h"
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#include "headers/Park_spot.h"
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Park_spot::Park_spot(int id_){
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// constructors
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Park_spot::Park_spot(){
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parked = nullptr;
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parked = nullptr;
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id = id_;
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id = auto_increment_db() + 1;
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taken = false;
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taken = false;
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save_db();
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}
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}
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// clock in en out, calls de juist(in/out) van de customer aan de hand van internal state van taken
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// clock in en out, calls de juist(in/out) van de customer aan de hand van internal state van taken
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void Park_spot::clock(Customer* c_customer){
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void Park_spot::clock(Customer* c_customer){
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if (!taken){
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if (!taken){
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parked = c_customer;
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parked = c_customer;
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taken = true;
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taken = true;
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parked->clock_in(id);
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parked->clock_in(id);
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update_db();
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}
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}
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else{
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else{
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taken = false;
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taken = false;
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parked->clock_out(id);
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parked->clock_out(id);
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parked = nullptr;
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parked = nullptr;
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update_db();
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}
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}
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}
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// --------------------- db functs
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void Park_spot::update_db() {
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string statement = "UPDATE Park_spot SET taken = '', customer_id = '' where id = '';";
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// 29, 48, 62
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statement.insert(63, to_string(id));
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if (taken){
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statement.insert(49, to_string(parked->id));
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statement.insert(30, "true");
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}
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else {
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statement.insert(49, "NULL");
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statement.insert(30, "false");
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}
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data::db.exec(statement);
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}
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void Park_spot::save_db() {
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//(int id, bool taken, int customer_id)
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string statement{"insert into Park_spot values ( , , );"};
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// after ( = 28)
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statement.insert(34, "NULL");
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statement.insert(32, "false");
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statement.insert(30, to_string(id));
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SQLite::Transaction transaction(data::db);
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data::db.exec(statement);
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transaction.commit();
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}
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void Park_spot::delete_db() {
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string statement = "delete from Park_spot where id= ;";
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statement.insert(statement.length() - 2, std::to_string(id));
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// std::cout << statement;
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SQLite::Transaction transaction(data::db);
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data::db.exec(statement);
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transaction.commit();
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}
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int Park_spot::auto_increment_db() {
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SQLite::Statement max_id(data::db, "select max(id) from Park_spot;");
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int id = 0;
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max_id.executeStep();
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id = max_id.getColumn(0);
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max_id.reset();
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return id;
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}
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}
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@ -77,7 +77,6 @@ void Park_time::update_db() {
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statement.insert(53, std::to_string(id));
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statement.insert(53, std::to_string(id));
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statement.insert(40, to_string(duration));
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statement.insert(40, to_string(duration));
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statement.insert(27, to_string(start_to_int() + duration));
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statement.insert(27, to_string(start_to_int() + duration));
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std::cout << statement; // TODO: set some logging here
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data::db.exec(statement);
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data::db.exec(statement);
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}
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}
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@ -12,12 +12,12 @@
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using std::string;
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using std::string;
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using std::vector;
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using std::vector;
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// enum type is basically een manier om categories te representen als een integer in the background, maar om t in code
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// will make it easy to represent it in the database while making it easy to use while programming
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// aan te geven als de actual category.
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enum class Verhicle_type {
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enum class Verhicle_type {
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small = 1,
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bike = 1,
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medium = 2,
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small_car = 2,
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large = 3,
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suv = 3,
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pickup = 4
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};
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};
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/*
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/*
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@ -43,15 +43,13 @@ class Customer {
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void update_db();
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void update_db();
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void delete_db();
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void delete_db();
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// void gen_weekly(); TODO: this
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void gen_monthly(); // remove, make it a function in data
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void gen_monthly();
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private:
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private:
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Verhicle_type verhicle;
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Verhicle_type verhicle;
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vector<Park_time> park_instances;
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vector<Park_time> park_instances;
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string gen_cardcode();
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string gen_cardcode();
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void save_db();
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void save_db();
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int auto_increment_db();
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int auto_increment_db();
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};
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};
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@ -15,7 +15,11 @@ class Park_spot {
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int id;
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int id;
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bool taken;
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bool taken;
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Customer* parked; //TODO: think about memory management
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Customer* parked; //TODO: think about memory management
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Park_spot(int id_);
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Park_spot();
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void clock(Customer* c_customer);
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void clock(Customer* c_customer);
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private:
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private:
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void save_db();
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void update_db();
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void delete_db();
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int auto_increment_db();
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};
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};
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@ -12,26 +12,20 @@ using namespace std::chrono;
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using std::string;
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using std::string;
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using std::to_string;
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using std::to_string;
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/*
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/*
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db repr of Park_time
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int id (not null, auto increment)
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int customer_id (not null) (many to one or something like that)
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int spot_id (not null, many to one or something like that)
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int duration
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datetime start (not null)
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datetime end
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Dit is gewoon een record van hoe lang, wie en waar iemand parkeert. Basically, een component van
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de internal state van customer.
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Record of who parked at what park_spot and at what time.
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*/
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*/
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class Park_time {
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class Park_time {
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public:
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public:
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Park_time(int c_id, int s_id);
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// Park_time(int c_id, int s_id );
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int id;
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int id;
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int customer_id;
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int customer_id;
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int spot_id;
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int spot_id;
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int duration;
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int duration;
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Park_time(int c_id, int s_id);
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// Park_time(int c_id, int s_id );
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void clock_out(int c_id, int s_id);
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void clock_out(int c_id, int s_id);
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friend std::ostream& operator<<(std::ostream& os, const Park_time & pt);
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friend std::ostream& operator<<(std::ostream& os, const Park_time & pt);
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21
main.cpp
21
main.cpp
@ -5,6 +5,8 @@
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#include <vector>
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#include <vector>
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#include <string>
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#include <string>
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#include <thread>
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/*
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/*
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Code strucure like this:
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Code strucure like this:
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class declarations zijn in /headers/class_naam.h, en definitions van de member
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class declarations zijn in /headers/class_naam.h, en definitions van de member
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@ -20,16 +22,25 @@ record die zegt dat een customer voor x tijd geparkeert heeft bij spot x, enz.
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De client clockt in en uit bij een spot.
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De client clockt in en uit bij een spot.
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*/
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*/
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void Wait(int sec)
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/*
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a wait function where 1 sec represents 1 hour irl.
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*/
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{
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std::this_thread::sleep_for(seconds{sec});
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}
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using std::cout;
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using std::cout;
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int main() {
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int main() {
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class Customer sagar{"nonsense", Verhicle_type::medium};
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class Customer sagar{"Sagar Ramsaransing", Verhicle_type::bike};
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sagar.update_db();
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sagar.update_db();
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Park_spot p1;
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p1.clock(&sagar);
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Wait(2);
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p1.clock(&sagar);
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Park_spot p1{1};
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p1.clock(&sagar);
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p1.clock(&sagar);
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sagar.gen_monthly();
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}
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}
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