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Author | SHA1 | Date | |
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cd2f723a04 | |||
0c06192f81 | |||
3eb00a0da9 | |||
1aa6a67ebc | |||
574092db34 | |||
95b54f54ea | |||
ab5c685963 | |||
5e2b91fda6 | |||
312a27521c | |||
88b718105b | |||
f5c18d27f3 | |||
3e594b946d | |||
d3ac836657 | |||
70fcbc274b | |||
01eb2d50a5 | |||
e3451369e6 | |||
99e509aa03 | |||
f41ccf5257 | |||
5ff6670b3c | |||
9ae95aef1c | |||
601f6c92bc | |||
cf1cfdfd79 | |||
5fa84e866f | |||
450ffc9588 | |||
5f4a09d018 | |||
431b22a102 | |||
96bce5d3f6 | |||
79af252d8a |
@ -5,7 +5,7 @@ IndentWidth: 4
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Language: Cpp
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PointerAlignment: Left
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ColumnLimit: 80
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ColumnLimit: 100
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AlignAfterOpenBracket: Align
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AlignTrailingComments: true
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AllowAllParametersOfDeclarationOnNextLine: true
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|
@ -1,4 +1,6 @@
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cmake_minimum_required(VERSION 3.14)
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cmake_minimum_required(VERSION 3.10)
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project(park)
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set(CMAKE_CXX_STANDARD 11)
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@ -11,16 +13,22 @@ include_directories(
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add_executable(park
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main.cpp
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data.cpp
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headers/data.h
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encrypt.cpp
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headers/encrypt.h
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Customer.cpp
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headers/Customer.h
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Park_spot.cpp
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headers/Park_spot.h
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Park_time.cpp
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headers/Park_time.h
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encrypt.cpp
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headers/encrypt.h
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Query.cpp
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headers/Query.h
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Interface.cpp
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headers/Interface.h
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)
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@ -32,7 +40,7 @@ if (UNIX)
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sqlite3
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pthread
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dl
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libsodium
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sodium
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)
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elseif (MSYS OR MINGW)
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target_link_libraries(park
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81
Customer.cpp
81
Customer.cpp
@ -1,20 +1,25 @@
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#include "headers/Customer.h"
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// constructors
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Customer::Customer(string name_, Verhicle_type verhicle_)
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: name{name_}, verhicle{verhicle_}, card_code{gen_cardcode()} {
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id = auto_increment_db() + 1;
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Customer::Customer(string name_, string password_, Vehicle_type vehicle_, string telephone_, int role_)
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: id{auto_increment_db() + 1},
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name{name_},
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password{hash_password(password_)},
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vehicle{vehicle_},
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telephone{telephone_},
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role{role_} {
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save_db();
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}
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Customer::Customer(int id_, string name_, string card_code_,
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Verhicle_type verhicle_, vector<Park_time> instances)
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: name{name_},
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card_code{card_code_},
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verhicle{verhicle_},
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park_instances{instances} {}
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Customer::~Customer() { update_db(); }
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Customer::Customer(int id_, string name_, string password_, Vehicle_type vehicle_,
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vector<Park_time> instances, string telephone_)
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: id{id_},
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name{name_},
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password{password_},
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vehicle{vehicle_},
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park_instances{instances},
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telephone{telephone_} {}
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// clock in/out methods
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// ====================================================================================
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@ -31,28 +36,34 @@ void Customer::clock_out(int s_id) {
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park_instances[park_instances.size() - 1].clock_out(id, s_id);
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}
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// report gen
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void Customer::gen_monthly() {
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cout << "NAME: " << name << " card code: " << card_code << "\n";
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cout << "-------------------------------------------------\n";
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for (auto& i : park_instances) {
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// TODO: need some logic to only include from this month. scratch that,
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// need to remove gen monthly
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cout << i;
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bool Customer::parked() {
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if (!park_instances.size()) {
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return false;
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}
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cout << "-------------------------------------------------\n\n";
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if ((park_instances[park_instances.size() - 1].duration)) {
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// if duration of the last parktime == 0, meaning
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// that the customer has not clocked out
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return false;
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} else {
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return true;
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}
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}
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int Customer::parked_at() { return park_instances[park_instances.size() - 1].spot_id; }
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//================================================================================================
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// functions that interact with the database
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void Customer::save_db() {
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string statement{"insert into Customer values (, '', '', );"};
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string statement{"insert into Customer values (, '', '', ,'', );"};
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// after ( = 28)
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statement.insert(38, to_string(int(verhicle)));
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statement.insert(36, card_code);
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statement.insert(43, to_string(role));
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statement.insert(41, telephone);
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statement.insert(38, to_string(int(vehicle)));
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statement.insert(36, password);
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statement.insert(32, name);
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statement.insert(29, to_string(id));
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// cout << statement;
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SQLite::Transaction transaction(data::db);
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data::db.exec(statement);
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transaction.commit();
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@ -60,10 +71,15 @@ void Customer::save_db() {
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void Customer::update_db() {
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string statement =
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"UPDATE Customer SET name = '', card_code = '' where id = '';";
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statement.insert(58, to_string(id));
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statement.insert(44, card_code);
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"UPDATE Customer SET name = '', password = '', "
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"vehicle = '', telephone = '', role = '' where id = '';";
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statement.insert(89, to_string(id));
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statement.insert(84, to_string(role));
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statement.insert(73, telephone);
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statement.insert(57, to_string(int(vehicle)));
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statement.insert(43, password);
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statement.insert(28, name);
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// cout << statement;
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data::db.exec(statement);
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}
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@ -83,16 +99,3 @@ int Customer::auto_increment_db() {
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max_id.reset();
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return id;
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}
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// random helpers=============================================================
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std::mt19937 mt(time(0));
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std::uniform_int_distribution<int> dist(65, 127);
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string Customer::gen_cardcode() {
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string code;
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for (int i = 0; i < 20; i++) {
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char letter = char(dist(mt));
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code += letter;
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}
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return code;
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}
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202
Interface.cpp
Normal file
202
Interface.cpp
Normal file
@ -0,0 +1,202 @@
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#include "headers/Interface.h"
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// I added it to pass spots, because the parking options need it to check where
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// is free parking_spots is declared in main, and if i declare it
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// liberal use of
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// cin.ignore(10000, '\n');
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// so it skips to the next newline, in essence clearing the cin buffer
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void interface(vector<Park_spot>& spots) {
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/*
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string introduction = "P A R K M A N N E"; //logo animation, disable during testing
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text_animation(introduction, 50);
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*/
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cout << "\nWelcome to the parking system. Please login..";
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int id;
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string password;
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cout << "\nEnter your id: ";
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cin >> id;
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cin.ignore(10000, '\n');
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Customer c = query_customer_with_id(id);
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cout << "\nEnter your password: ";
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std::getline(cin, password);
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while (!(verify_password(c.password, password))) {
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cout << "ERROR: wrong password. Please retype your password:\n";
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std::getline(cin, password);
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}
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if(query_role_customer(id)==1){
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interface_admin(spots);
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} else if(query_role_customer(id)==0){
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interface_member(spots, c);
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} else {
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cout << "ERROR ROLE_INVALID..";
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}
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}
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void interface_member(vector<Park_spot>& spots,Customer& c) {
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cout << "Logged in succesfully\n";
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cout << "select an option\n [1] Parking options\n[2]monthy report\n";
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int option;
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cin >> option;
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cin.ignore(10000, '\n');
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switch (option) {
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case 1: {
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park(c, spots);
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break;
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}
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case 2: {
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cout << "Has not been implemented yet\n";
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break;
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}
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default:
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break;
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}
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}
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void interface_admin(vector<Park_spot>& spots) {
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cout << "Welcome to the admin interface. It is not completely ready yet.\n";
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cout << "[1] See monthly report of ALL parking spots\n";
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cout << "[2] See weekly report of ALL parking spots\n";
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cout << "[3] See monthly report of a specific parking spot\n";
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cout << "[4] See weekly report of a specific parking spot\n";
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cout << "[5] See current status of parking spots\n";
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cout << "[6] Make new customer\n";
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cout << "[7] Make new admin\n";
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cout << "[8] Make new parking spot\n";
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cout << "option[1-8]:";
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int option;
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cin >> option;
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cin.ignore(10000, '\n');
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switch (option) {
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case 1: {
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reports_from_allparkspots();
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break;
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}
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case 2: {
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reports_from_allparkspots(true);
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break;
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}
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case 3: {
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cout << "Which parking spot would you like a report on?\nID:";
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int spotid;
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cin >> spotid;
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cin.ignore(10000, '\n');
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reports_from_parkspot(spotid);
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break;
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}
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case 4: {
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cout << "Which parking spot would you like a report on?\nID:";
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int spotid;
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cin >> spotid;
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cin.ignore(10000, '\n');
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reports_from_parkspot(spotid, true);
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break;
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}
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case 5: {
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current_status_parkspots(spots);
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break;
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}
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case 6: {
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new_customer();
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break;
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}
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case 7: {
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new_admin();
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}
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case 8: {
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new_parkspot(spots);
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break;
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}
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default:
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break;
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}
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}
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// --------- individual things.
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void park(Customer& c, vector<Park_spot>& spots) {
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cout << "You have selected parking option";
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if (!(c.parked())) {
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cout << "The following spots[which can fit your vehicle] are "
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"available: ";
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for (Park_spot i : spots) {
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if (i.v_type == c.vehicle) {
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cout << i.id << ", ";
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}
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}
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cout << "where do you want to park?";
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int parkid;
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cin >> parkid;
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cin.ignore(10000, '\n');
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for (Park_spot& i : spots) {
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if (i.id == parkid) {
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i.clock(c);
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cout << "You have parked sucessfully";
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}
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}
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} else {
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cout << "You are parked at spot " << c.parked_at()
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<< ", do you want to clock out?\n enter [1] for yes and [0] for no";
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int answer = 0;
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cin >> answer;
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cin.ignore(10000, '\n');
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if (answer) {
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query_parkspot_with_id(c.parked_at(), spots).clock(c);
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cout << "You have sucessfully clocked out.";
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} else {
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cout << "OK, have a nice day";
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}
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}
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}
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void new_customer() {
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int vtype;
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string name;
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string password;
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string telephone;
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int role = 0;
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cout << "What's the name of the customer? ";
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std::getline(cin, name);
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cout << "What's the vehicle type? [1]twoweeler, [2] fourweeler: ";
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cin >> vtype;
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cin.ignore(10000, '\n');
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cout << "What's the telephone number? ";
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std::getline(cin, telephone);
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cout << "What's the password?";
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std::getline(cin, password);
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Customer newcustomer{name, password, Vehicle_type(vtype), telephone, role};
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cout << "New customer sucessfully created\n";
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newcustomer.update_db();
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}
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void new_admin() {
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int vtype = 2; //revision required!
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string name;
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string password;
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string telephone;
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int role = 1;
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cout << "What's the name of the admin? ";
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std::getline(cin, name);
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cout << "What's the telephone number? ";
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std::getline(cin, telephone);
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cout << "What's the password?";
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std::getline(cin, password);
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Customer newcustomer{name, password, Vehicle_type(vtype), telephone, role};
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cout << "New customer sucessfully created\n";
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newcustomer.update_db();
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}
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void new_parkspot(vector<Park_spot>& spots) {
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cout << "What type of parking spot? [1] twoweeler, [2] fourweeler: ";
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int vtype;
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cin >> vtype;
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cin.ignore(10000, '\n');
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Park_spot newspot{Vehicle_type(vtype)};
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spots.push_back(newspot);
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cout << "new parking spot sucessfully created.\n";
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}
|
@ -2,31 +2,30 @@
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// constructors
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Park_spot::Park_spot()
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: parked{nullptr}, id{auto_increment_db() + 1}, taken{false} {
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Park_spot::Park_spot(Vehicle_type v_type_)
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: parked_customer{0}, id{auto_increment_db() + 1}, taken{false}, v_type{v_type_} {
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save_db();
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}
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Park_spot::Park_spot(Customer* parked_, int id_, bool taken_)
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: parked{nullptr},
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Park_spot::Park_spot(int id_, bool taken_, int parked, Vehicle_type v_type_)
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: parked_customer{parked},
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id{id_},
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v_type{v_type_},
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taken{taken_} // TODO: think about how init parked?
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{}
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|
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Park_spot::~Park_spot() { update_db(); }
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// clock in en out, calls de juist(in/out) van de customer aan de hand van
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// internal state van taken
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void Park_spot::clock(Customer* c_customer) {
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void Park_spot::clock(Customer& c_customer) {
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if (!taken) {
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parked = c_customer;
|
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parked_customer = c_customer.id;
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taken = true;
|
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parked->clock_in(id);
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c_customer.clock_in(id);
|
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update_db();
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} else {
|
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taken = false;
|
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parked->clock_out(id);
|
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parked = nullptr;
|
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c_customer.clock_out(id);
|
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parked_customer = 0;
|
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update_db();
|
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}
|
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}
|
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@ -34,25 +33,25 @@ void Park_spot::clock(Customer* c_customer) {
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// --------------------- db functs
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|
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void Park_spot::update_db() {
|
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string statement =
|
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"UPDATE Park_spot SET taken = '', customer_id = '' where id = '';";
|
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string statement = "UPDATE Park_spot SET taken = '', customer_id = '' where id = '';";
|
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statement.insert(63, to_string(id));
|
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if (taken) {
|
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statement.insert(49, to_string(parked->id));
|
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statement.insert(30, "true");
|
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statement.insert(49, to_string(parked_customer));
|
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statement.insert(30, "1");
|
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} else {
|
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statement.insert(49, "NULL");
|
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statement.insert(30, "false");
|
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statement.insert(30, "0");
|
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}
|
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data::db.exec(statement);
|
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}
|
||||
|
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void Park_spot::save_db() {
|
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//(int id, bool taken, int customer_id)
|
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string statement{"insert into Park_spot values ( , , );"};
|
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string statement{"insert into Park_spot values ( , , , );"};
|
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// after ( = 28)
|
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statement.insert(36, to_string(int(v_type)));
|
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statement.insert(34, "NULL");
|
||||
statement.insert(32, "false");
|
||||
statement.insert(32, "0");
|
||||
statement.insert(30, to_string(id));
|
||||
SQLite::Transaction transaction(data::db);
|
||||
data::db.exec(statement);
|
||||
|
@ -1,5 +1,13 @@
|
||||
#include "headers/Park_time.h"
|
||||
|
||||
/*
|
||||
initializes everything, id is auto incremented from what's stored in the db.
|
||||
inmediately saves to db upon creation.
|
||||
Also, this weird syntax is called an initializer list, and is the preffered
|
||||
method of how to initialize members. It has a measurable performance increase
|
||||
because it uses move semantics instead of copy semantics.
|
||||
https://www.geeksforgeeks.org/when-do-we-use-initializer-list-in-c/
|
||||
*/
|
||||
Park_time::Park_time(int c_id, int s_id)
|
||||
: customer_id{c_id},
|
||||
spot_id{s_id},
|
||||
@ -8,19 +16,22 @@ Park_time::Park_time(int c_id, int s_id)
|
||||
id{auto_increment_db() + 1} {
|
||||
save_db();
|
||||
}
|
||||
|
||||
Park_time::Park_time(int id_, int customer_id_, int spot_id_, int start_,
|
||||
int duration_)
|
||||
: id{id_},
|
||||
customer_id{customer_id_},
|
||||
spot_id{spot_id_},
|
||||
duration{duration_} {
|
||||
/*
|
||||
this one initializes with data from the database. should probably only be used in the query
|
||||
functions.
|
||||
*/
|
||||
Park_time::Park_time(int id_, int customer_id_, int spot_id_, int start_, int duration_)
|
||||
: id{id_}, customer_id{customer_id_}, spot_id{spot_id_}, duration{duration_} {
|
||||
start = time_point<system_clock>(seconds(start_));
|
||||
end = time_point<system_clock>(seconds(start_ + duration_));
|
||||
}
|
||||
|
||||
Park_time::~Park_time() { update_db(); }
|
||||
/*
|
||||
simple checking if customer is clocking out at the right spot.
|
||||
sets end(time of clocking out) and calculates the duration.
|
||||
updates the info in the database.
|
||||
|
||||
*/
|
||||
void Park_time::clock_out(int c_id, int s_id) {
|
||||
|
||||
if (c_id != customer_id) {
|
||||
@ -34,8 +45,7 @@ void Park_time::clock_out(int c_id, int s_id) {
|
||||
|
||||
if (!duration) {
|
||||
end = high_resolution_clock::now();
|
||||
duration =
|
||||
duration_cast<seconds>(end - start).count(); // use mins later
|
||||
duration = duration_cast<seconds>(end - start).count(); // use mins later
|
||||
update_db();
|
||||
|
||||
} else {
|
||||
@ -47,13 +57,15 @@ std::ostream& operator<<(std::ostream& os, const Park_time& pt) {
|
||||
std::time_t start_ = system_clock::to_time_t(pt.start);
|
||||
std::time_t end_ = system_clock::to_time_t(pt.end);
|
||||
os << "- - - - - - - - - - - - - - - - - - - -\n";
|
||||
os << "Customer # " << pt.customer_id << "at parking spot " << pt.spot_id << "\n";
|
||||
os << "Clocked in :" << std::ctime(&start_);
|
||||
os << "clocked out : " << std::ctime(&end_);
|
||||
os << "duration : " << pt.duration << "\n";
|
||||
os << "- - - - - - - - - - - - - - - - - - - -\n";
|
||||
return os;
|
||||
}
|
||||
|
||||
// mostly a helper function to ease the conversion from timepoint to int
|
||||
// for storing in the db
|
||||
int Park_time::start_to_int() {
|
||||
auto start_to_epoch = start.time_since_epoch();
|
||||
auto start_value = duration_cast<seconds>(start_to_epoch);
|
||||
@ -65,6 +77,9 @@ int Park_time::start_to_int() {
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
void Park_time::save_db() {
|
||||
/*
|
||||
this creates a sql statement and then executes it
|
||||
*/
|
||||
string statement{"insert into Park_time values ( , , , , , );"};
|
||||
statement.insert(41, "NULL");
|
||||
statement.insert(39, "NULL");
|
||||
@ -76,10 +91,9 @@ void Park_time::save_db() {
|
||||
data::db.exec(statement);
|
||||
transaction.commit();
|
||||
}
|
||||
|
||||
// same as above
|
||||
void Park_time::update_db() {
|
||||
string statement =
|
||||
"UPDATE Park_time SET end = , duration = where id = '';";
|
||||
string statement = "UPDATE Park_time SET end = , duration = where id = '';";
|
||||
statement.insert(53, to_string(id));
|
||||
statement.insert(40, to_string(duration));
|
||||
statement.insert(27, to_string(start_to_int() + duration));
|
||||
@ -95,3 +109,26 @@ int Park_time::auto_increment_db() {
|
||||
max_id.reset();
|
||||
return id;
|
||||
}
|
||||
|
||||
//------------------ test function to help test this
|
||||
|
||||
void Wait(int sec)
|
||||
|
||||
{
|
||||
/*
|
||||
a wait function where 1 sec represents 1 hour irl. It has been used for testing
|
||||
purposes mostly. TODO: Needs to be removed at completion of project, or seperated in a test
|
||||
cpp/header
|
||||
*/
|
||||
std::this_thread::sleep_for(seconds{sec});
|
||||
}
|
||||
|
||||
// text animtion duh
|
||||
void text_animation(const string& text, unsigned int pause_time)
|
||||
{
|
||||
for(const char m:text) // range loop; for each character in string
|
||||
{
|
||||
cout << m << flush;
|
||||
sleep_for(milliseconds(pause_time));
|
||||
}
|
||||
}
|
||||
|
181
Query.cpp
Normal file
181
Query.cpp
Normal file
@ -0,0 +1,181 @@
|
||||
#include "headers/Query.h"
|
||||
|
||||
vector<Park_time> query_parktimes_for_customer(int cid) {
|
||||
/*
|
||||
This is needed to initialize the park_instances for the customer constructor
|
||||
that is supposed to create a customer from data in the db.
|
||||
This should not be called on on it's own outside query_customer();
|
||||
*/
|
||||
vector<Park_time> park_times;
|
||||
|
||||
SQLite::Statement query(data::db, "SELECT * FROM Park_time WHERE customer_id = ?;");
|
||||
query.bind(1, cid);
|
||||
while (query.executeStep()) {
|
||||
int id = query.getColumn(0);
|
||||
int spot_id = query.getColumn(2);
|
||||
int start = query.getColumn(3);
|
||||
int duration = query.getColumn(5);
|
||||
|
||||
Park_time result{id, cid, spot_id, start, duration};
|
||||
park_times.push_back(result);
|
||||
}
|
||||
query.reset();
|
||||
return park_times;
|
||||
}
|
||||
|
||||
//--------------------------------------------- customers
|
||||
|
||||
vector<Customer> query_customer_with_name(string name) {
|
||||
/*
|
||||
We use this instead of plain customers because:
|
||||
1. no error handling needed here if there are no customers
|
||||
2. multiple customers could be returned with the same name.
|
||||
*/
|
||||
vector<Customer> result;
|
||||
SQLite::Statement query(data::db,
|
||||
"SELECT id, name, password, vehicle FROM Customer WHERE name = ?;");
|
||||
query.bind(1, name);
|
||||
while (query.executeStep()) {
|
||||
int id = query.getColumn(0);
|
||||
string name_ = query.getColumn(1);
|
||||
string password = query.getColumn(2);
|
||||
int vehicle = query.getColumn(3); // cast to vehicle
|
||||
string telephone = query.getColumn(4);
|
||||
vector<Park_time> park_instances = query_parktimes_for_customer(id);
|
||||
result.push_back(
|
||||
Customer{id, name_, password, Vehicle_type(vehicle), park_instances, telephone});
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
Customer query_customer_with_id(int id) {
|
||||
/* do not call this function if you are not certain a customer with this id
|
||||
exists.
|
||||
// the only legitimate caller of this function is query_parkspot_x
|
||||
// there is no error handling in this function
|
||||
// for when this function doesn't find the customer with this id !!!!
|
||||
*/
|
||||
|
||||
SQLite::Statement query(data::db, "SELECT * FROM Customer WHERE id = ?;");
|
||||
query.bind(1, id);
|
||||
while (query.executeStep()) {
|
||||
string name = query.getColumn(1);
|
||||
string password = query.getColumn(2);
|
||||
int vehicle = query.getColumn(3); // cast to vehicle
|
||||
string telephone = query.getColumn(4);
|
||||
vector<Park_time> park_instances = query_parktimes_for_customer(id);
|
||||
Customer result{id, name, password, Vehicle_type(vehicle), park_instances, telephone};
|
||||
// DEBUG
|
||||
// cout << "{" << result.id << "," <<result.password <<"," <<
|
||||
// int(vehicle) << "}\n";
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
int query_role_customer(int id){
|
||||
SQLite::Statement query(data::db, "SELECT * FROM Customer WHERE id = ?;");
|
||||
query.bind(1, id);
|
||||
while(query.executeStep()){
|
||||
int role = query.getColumn(5);
|
||||
return role;
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------- parkspot info
|
||||
|
||||
Park_spot query_parkspot_with_id(int id, vector<Park_spot>& parkspots) {
|
||||
for (Park_spot& i : parkspots) {
|
||||
if (i.id == id) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void reports_from_parkspot(int spotid, bool weekly) {
|
||||
std::time_t t = std::time(0); // get time now
|
||||
std::tm* now = std::localtime(&t);
|
||||
|
||||
if (weekly) {
|
||||
now->tm_wday = 1;
|
||||
} else {
|
||||
now->tm_mday = 1;
|
||||
}
|
||||
|
||||
int s_since_epoch = mktime(now);
|
||||
|
||||
vector<Park_time> park_times;
|
||||
SQLite::Statement query(data::db, "SELECT * FROM Park_time WHERE spot_id = ? AND start > ?;");
|
||||
query.bind(1, spotid);
|
||||
query.bind(2, s_since_epoch);
|
||||
while (query.executeStep()) {
|
||||
int id = query.getColumn(0);
|
||||
int cid = query.getColumn(1);
|
||||
int start = query.getColumn(3);
|
||||
int duration = query.getColumn(5);
|
||||
Park_time result{id, cid, spotid, start, duration};
|
||||
park_times.push_back(result);
|
||||
}
|
||||
query.reset();
|
||||
|
||||
for (auto i : park_times) {
|
||||
cout << i;
|
||||
}
|
||||
}
|
||||
|
||||
void reports_from_allparkspots(bool weekly) {
|
||||
std::time_t t = std::time(0); // get time now
|
||||
std::tm* now = std::localtime(&t);
|
||||
if (weekly) {
|
||||
now->tm_wday = 1;
|
||||
} else {
|
||||
now->tm_mday = 1;
|
||||
}
|
||||
|
||||
int s_since_epoch = mktime(now);
|
||||
|
||||
vector<Park_time> park_times;
|
||||
SQLite::Statement query(data::db, "SELECT * FROM Park_time WHERE start > ?;");
|
||||
query.bind(1, s_since_epoch);
|
||||
while (query.executeStep()) {
|
||||
int id = query.getColumn(0);
|
||||
int cid = query.getColumn(1);
|
||||
int spotid = query.getColumn(2);
|
||||
int start = query.getColumn(3);
|
||||
int duration = query.getColumn(5);
|
||||
Park_time result{id, cid, spotid, start, duration};
|
||||
park_times.push_back(result);
|
||||
}
|
||||
query.reset();
|
||||
|
||||
for (auto i : park_times) {
|
||||
cout << i;
|
||||
}
|
||||
}
|
||||
|
||||
void current_status_parkspots(vector<Park_spot>& spots) {
|
||||
for (auto& i : spots) {
|
||||
cout << "---------------------------\n";
|
||||
cout << "PS #" << i.id << "\n";
|
||||
cout << "Taken: " << ((i.taken) ? "true" : "false") << "\n";
|
||||
if (i.taken) {
|
||||
cout << "Customer#" << i.parked_customer << " parked there\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// -------------- paroking spots
|
||||
|
||||
// vector<Park_spot> populate_spots(){
|
||||
// vector<Park_spot> spots;
|
||||
// SQLite::Statement query(data::db, "SELECT * FROM Park_spot WHERE id >
|
||||
// 0;");
|
||||
// // query.bind(1, 2);
|
||||
// while (query.executeStep()) {
|
||||
// int id = query.getColumn(0);
|
||||
// int taken = query.getColumn(1);
|
||||
// int cid = query.getColumn(2);
|
||||
// // park_customers.push_back(query_customer_with_id(cid));
|
||||
// spots.push_back({id, taken, cid});
|
||||
// }
|
||||
// return spots;
|
||||
// }
|
19
data.cpp
19
data.cpp
@ -2,19 +2,26 @@
|
||||
|
||||
namespace data {
|
||||
|
||||
SQLite::Database
|
||||
start_db() {
|
||||
SQLite::Database db("test.db3",
|
||||
SQLite::OPEN_READWRITE | SQLite::OPEN_CREATE);
|
||||
SQLite::Database start_db() {
|
||||
/*
|
||||
Opens the database, creates it if it can't find the file.
|
||||
*/
|
||||
SQLite::Database db("test.db3", SQLite::OPEN_READWRITE | SQLite::OPEN_CREATE);
|
||||
while (sodium_init() < 0) {
|
||||
std::cout << "SODIUM NOT WORKING";
|
||||
/*
|
||||
This shouldn't be here, really, but I can't think of a better place
|
||||
where it runs at least once. This seeds the random generator needed for
|
||||
salts and other stuff, and needs to be run at least once when working
|
||||
with any libsodium function.
|
||||
*/
|
||||
}
|
||||
db.exec(
|
||||
"create table if not exists Customer (id integer primary key, name "
|
||||
"text, card_code varchar(20), verhicle int)");
|
||||
"text, password text, vehicle int, telephone text)");
|
||||
db.exec(
|
||||
"create table if not exists Park_spot (id integer primary key, taken "
|
||||
"boolean, customer_id int)");
|
||||
"int, customer_id int, vehicle_type int)");
|
||||
db.exec(
|
||||
"create table if not exists Park_time (id integer primary key, "
|
||||
"customer_id int, spot_id int, start int, end int, duration int)");
|
||||
|
22
encrypt.cpp
22
encrypt.cpp
@ -1,33 +1,35 @@
|
||||
#include "headers/encrypt.h"
|
||||
|
||||
|
||||
string hash_password(string password) {
|
||||
/*
|
||||
Passing strings and converting to char* because I do not want to be forced
|
||||
to use char * whenever I want to call the function. Low level stuff in the
|
||||
function, the least possible low level stuff outside.
|
||||
This uses the password hashing algorithm Argon2 implemented by libsodium.
|
||||
DO NOT MODIFY memory_limit and cpu_limit after you add customers to the db.
|
||||
When you do that, the hashed passwords can't be decrypted, and that would be
|
||||
BAD
|
||||
*/
|
||||
const char* password_ = password.c_str();
|
||||
char hashed_password_[crypto_pwhash_STRBYTES];
|
||||
int memory_limit = 1.28e+8; // 1.28 e+8 = 128 e6 = 128 mb
|
||||
int cpu_limit = 2; // this is n_threads
|
||||
int memory_limit = 3.2e+7; // 3.2e7 = 32e6 = 32 mb
|
||||
int cpu_limit = 1; // this is n_threads
|
||||
|
||||
int result = crypto_pwhash_str(hashed_password_,
|
||||
password_,
|
||||
strlen(password_),
|
||||
cpu_limit,
|
||||
memory_limit);
|
||||
int result =
|
||||
crypto_pwhash_str(hashed_password_, password_, strlen(password_), cpu_limit, memory_limit);
|
||||
string hashed_password{hashed_password_};
|
||||
|
||||
return hashed_password;
|
||||
}
|
||||
|
||||
bool verify_password(string hashed_password, string unhashed_password) {
|
||||
/*
|
||||
this verifies the password. It's encryption magic and don't question it.
|
||||
*/
|
||||
const char* password_ = unhashed_password.c_str();
|
||||
const char* hashed_password_ = hashed_password.c_str();
|
||||
|
||||
if (crypto_pwhash_str_verify(
|
||||
hashed_password_, password_, strlen(password_)) != 0) {
|
||||
if (crypto_pwhash_str_verify(hashed_password_, password_, strlen(password_)) != 0) {
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
|
@ -5,48 +5,55 @@
|
||||
#include "Park_time.h"
|
||||
#include "data.h"
|
||||
|
||||
#include <random>
|
||||
#include <vector>
|
||||
|
||||
using std::vector;
|
||||
|
||||
// will make it easy to represent it in the database while making it easy to use
|
||||
// while programming
|
||||
enum class Verhicle_type { bike = 1, small_car = 2, suv = 3, pickup = 4 };
|
||||
/*
|
||||
enum classes make it easy to represent categories.
|
||||
So you can use something like Vehicle_type::car instead of 2. but under the
|
||||
hood, it's still an int. This is here so you won't have to have global variables
|
||||
for these categories, or worse, use magic numbers in the code.
|
||||
|
||||
*/
|
||||
enum class Vehicle_type { twoweeler = 1, fourweeler = 2 };
|
||||
|
||||
/*
|
||||
card code is een randomly generated string moeten zijn, die je bv. op een nfc
|
||||
card zou opslaan en zo zou authenticaten bij je parking spot. We kunnen dit ipv
|
||||
of samen met een password gebruiken. clock in en out creeert en compleet een
|
||||
park_time object. Voegt het toe aan een vector.
|
||||
Customer constructors do the same stuff as all the other constructors.
|
||||
clock_in and out create and modify park_time objects and store them to
|
||||
park_instances. Technically, now that we have a working db, we don't need it.
|
||||
TODO: fix this.
|
||||
|
||||
gen_monthly just prints out all the park_time objects in park_instances.
|
||||
It should (and can safely) be removed, but it's here as a quick example of
|
||||
report generation It has no logic to speak of that only generates report of
|
||||
ptime objects of this month.
|
||||
TODO: remove when have seperate report generation functions.
|
||||
|
||||
save, update, delete and auto increment are the same as in park_time.
|
||||
*/
|
||||
|
||||
class Customer {
|
||||
public:
|
||||
Customer(string name_, Verhicle_type verhicle_);
|
||||
Customer(int id_, string name_, // needed to construct from db
|
||||
string card_code_,
|
||||
Verhicle_type verhicle_, // TODO: how init. p_time instances?
|
||||
vector<Park_time> instances);
|
||||
~Customer();
|
||||
int id;
|
||||
string name;
|
||||
string card_code;
|
||||
|
||||
string password;
|
||||
Vehicle_type vehicle;
|
||||
string telephone;
|
||||
int role;
|
||||
Customer(string name_, string password_, Vehicle_type vehicle_, string telephone_, int role);
|
||||
Customer(int id_, string name_, string password_, Vehicle_type vehicle_,
|
||||
vector<Park_time> instances, string telephone_);
|
||||
void clock_in(int s_id);
|
||||
void clock_out(int s_id);
|
||||
bool parked();
|
||||
int parked_at();
|
||||
|
||||
void update_db();
|
||||
void delete_db();
|
||||
|
||||
void gen_monthly(); // remove, make it a function in data
|
||||
|
||||
private:
|
||||
Verhicle_type verhicle;
|
||||
vector<Park_time> park_instances;
|
||||
|
||||
string gen_cardcode();
|
||||
void save_db();
|
||||
int auto_increment_db();
|
||||
};
|
||||
|
14
headers/Interface.h
Normal file
14
headers/Interface.h
Normal file
@ -0,0 +1,14 @@
|
||||
|
||||
|
||||
#include "Query.h"
|
||||
|
||||
|
||||
using std::cin;
|
||||
|
||||
void interface(vector<Park_spot>& spots);
|
||||
void interface_member(vector<Park_spot>& spots, Customer& c);
|
||||
void interface_admin(vector<Park_spot>& spots);
|
||||
void park(Customer& c, vector<Park_spot>& spots);
|
||||
void new_customer();
|
||||
void new_admin();
|
||||
void new_parkspot(vector<Park_spot>& spots);
|
@ -1,5 +1,8 @@
|
||||
#include "Customer.h"
|
||||
#ifndef PARK_SPOT_H
|
||||
#define PARK_SPOT_H
|
||||
#pragma once
|
||||
|
||||
#include "Customer.h"
|
||||
/*
|
||||
db representation:
|
||||
int id not null
|
||||
@ -14,20 +17,17 @@ class Park_spot {
|
||||
public:
|
||||
int id;
|
||||
bool taken;
|
||||
Customer* parked;
|
||||
Park_spot();
|
||||
Park_spot(Customer* parked_, int id_, bool taken_);
|
||||
~Park_spot();
|
||||
void
|
||||
clock(Customer* c_customer);
|
||||
int parked_customer;
|
||||
Vehicle_type v_type;
|
||||
|
||||
Park_spot(Vehicle_type v_type_);
|
||||
Park_spot(int id_, bool taken_, int parked, Vehicle_type v_type_);
|
||||
void clock(Customer& c_customer);
|
||||
|
||||
private:
|
||||
void
|
||||
save_db();
|
||||
void
|
||||
update_db();
|
||||
void
|
||||
delete_db();
|
||||
int
|
||||
auto_increment_db();
|
||||
void save_db();
|
||||
void update_db();
|
||||
void delete_db();
|
||||
int auto_increment_db();
|
||||
};
|
||||
#endif // CUSTOMER_H
|
@ -8,23 +8,48 @@
|
||||
#include <ctime>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
using namespace std::chrono;
|
||||
using std::cout;
|
||||
using std::flush;
|
||||
using std::string;
|
||||
using std::to_string;
|
||||
using std::this_thread::sleep_for;
|
||||
using std::chrono::milliseconds;
|
||||
/*
|
||||
|
||||
|
||||
Record of who parked at what park_spot and at what time.
|
||||
public interface-------------------------------------------
|
||||
|
||||
The constructors. one for creating new customers, the other one used by the
|
||||
query functions to construct the object from information stored in the database.
|
||||
|
||||
clock_out is the function that gets called from customer.clock_out().
|
||||
It verifies that the customer is clocking out at the correct parkspot, and saves
|
||||
the current time of clocking out in end. It also calculates duration so it
|
||||
doesn't have to be calculated more than once.
|
||||
|
||||
operator<< is << overload, can(should) be used for report generation.
|
||||
|
||||
|
||||
// implementation stuff------------------------
|
||||
start and end are time points representing when someone clocks in and out. they're from the chrono
|
||||
namespace.
|
||||
|
||||
save and update save and update info in the database.
|
||||
auto_increment pulls the highest id stored in the db, to be used in the constructor.
|
||||
|
||||
start_to_int() is used to convert the start timepoint to an integer that can be saved in the
|
||||
database SQL datetime and chrono datetime don't seem the most compatible.
|
||||
|
||||
*/
|
||||
|
||||
class Park_time {
|
||||
public:
|
||||
Park_time(int c_id, int s_id);
|
||||
Park_time(int id_, int customer_id_, int spot_id_, int start_,
|
||||
int duration_);
|
||||
~Park_time();
|
||||
Park_time(int id_, int customer_id_, int spot_id_, int start_, int duration_);
|
||||
int id;
|
||||
int customer_id;
|
||||
int spot_id;
|
||||
@ -42,4 +67,10 @@ class Park_time {
|
||||
int start_to_int(); // helper
|
||||
};
|
||||
|
||||
// test function
|
||||
void Wait(int sec);
|
||||
|
||||
// function that slowly outputs each character one by one
|
||||
void text_animation(const string& text, unsigned int pause_time);
|
||||
|
||||
#endif // Park_time
|
68
headers/Query.h
Normal file
68
headers/Query.h
Normal file
@ -0,0 +1,68 @@
|
||||
#ifndef QUERY_H
|
||||
#define QUERY_H
|
||||
#pragma once
|
||||
|
||||
#include "Park_spot.h"
|
||||
|
||||
/*these are the functions that search the database and create objects from it.
|
||||
|
||||
query_parktimes_for_customer searches for the parktimes that are needed in
|
||||
customer initialisaiton. generally, i see no use outside of that.
|
||||
|
||||
query_customer_with_name searches for customer data by name.
|
||||
|
||||
query_customer_with_id does what the above does, but with id.
|
||||
|
||||
|
||||
populate_spots is used to query for all the park_spots and return them as
|
||||
objects.
|
||||
|
||||
The design desision to use vector<T> instead of <T> is for the following
|
||||
reasons:
|
||||
|
||||
1. some of these can potentially return more than one object. For example, 2
|
||||
customers who have the same name.
|
||||
|
||||
2. I have no clue how many of you have done error handling in c++
|
||||
(try/catch/finally).
|
||||
Ya boi is nice and doesn't want to bombard you with more new concepts than needed.
|
||||
so now you'd do
|
||||
|
||||
vector<Customer> test = query_customer_with_name("Testman");
|
||||
|
||||
if (!test.size()) {print no customers found, do stuff}
|
||||
else if (test.size() > 1) { do stuff to get the right one if you only need one
|
||||
}
|
||||
|
||||
instead of
|
||||
try {
|
||||
customer test = query_customer_with_name("Testman");
|
||||
}
|
||||
catch(someException.probablycalled_not_found) {do_Stuff};
|
||||
catch(...) {
|
||||
do stuff
|
||||
}
|
||||
finally{
|
||||
do more stuff
|
||||
}
|
||||
|
||||
3. Ya boi needs to brush up on how to create custom exceptions class, and it will complicate code
|
||||
furhter.
|
||||
|
||||
*/
|
||||
|
||||
vector<Park_time> query_parktimes_for_customer(int cid);
|
||||
|
||||
vector<Customer> query_customer_with_name(string name);
|
||||
Customer query_customer_with_id(int id);
|
||||
|
||||
vector<Park_spot> populate_spots();
|
||||
|
||||
Park_spot query_parkspot_with_id(int id, vector<Park_spot>& parkspots);
|
||||
int query_role_customer(int id);
|
||||
|
||||
void reports_from_parkspot(int spotid, bool weekly = false);
|
||||
void reports_from_allparkspots(bool weekly = false);
|
||||
|
||||
void current_status_parkspots(vector<Park_spot>& spots);
|
||||
#endif // CUSTOMER_H
|
@ -5,8 +5,13 @@
|
||||
#include "encrypt.h"
|
||||
|
||||
namespace data {
|
||||
SQLite::Database
|
||||
start_db();
|
||||
|
||||
/*
|
||||
start_db is the function that opens the database, and
|
||||
if the necesary tables are not there, creates them.
|
||||
db is the database, and is static to avoid multiple redefinition errors.
|
||||
*/
|
||||
SQLite::Database start_db();
|
||||
static SQLite::Database db = start_db();
|
||||
|
||||
} // namespace data
|
||||
|
@ -2,12 +2,20 @@
|
||||
#define ENCRYPT_H
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <cstring>
|
||||
#include <sodium.h>
|
||||
#include <iostream>
|
||||
#include <sodium.h>
|
||||
#include <string>
|
||||
|
||||
using std::string;
|
||||
/*
|
||||
hash_password takes the password, and encrypts it. This needs to be done,
|
||||
because storing passwords in plaintext is BAD!
|
||||
|
||||
verify_password takes in a password and the hashed password, and then does magic encryption
|
||||
stuff(no, not really. It basically hashes the password with the same salt and other parameters) and
|
||||
to see if the password stored and the given password match.
|
||||
*/
|
||||
|
||||
string hash_password(string password);
|
||||
bool verify_password(string hashed_password, string unhashed_password);
|
||||
|
108
main.cpp
108
main.cpp
@ -1,47 +1,79 @@
|
||||
#include "headers/Park_spot.h"
|
||||
|
||||
#include <thread>
|
||||
|
||||
#include "headers/Interface.h"
|
||||
|
||||
/*
|
||||
Code strucure like this:
|
||||
class declarations zijn in /headers/class_naam.h, en definitions van de member
|
||||
functs in /class_naam.cpp elke klas in zn eigen file omdat ik incomplete class
|
||||
declarations wilt tegengaan, omdat ik ze niet goed begrijp. En header/source
|
||||
split om multiple definition errors tegen te gaan.
|
||||
Code structure is like this:
|
||||
1. encrypt.cpp en /header/encrypt.h contain functions to hash passwords and
|
||||
verify passwords
|
||||
|
||||
Park_spot representeert een parkeermeter bij elke parkeer spot.
|
||||
Een customer is een customer.
|
||||
Park time is een object die reffereert naar parkspot en customer, basically een
|
||||
record die zegt dat een customer voor x tijd geparkeert heeft bij spot x, enz.
|
||||
2. data.cpp and /header/data.h contain the code to start up the database.
|
||||
Originally, they were supposed to contain all the functions to save to the
|
||||
database and query from the database. I had trouble doing that, (cyclical
|
||||
includes) and some other issues. the other issues are gone due to the latest
|
||||
refactor, but to make it like my original plan is going to take a few hours, and
|
||||
I have done too much already to want to do more work unless needed.
|
||||
The functions to save to a database have been integrated in the classes
|
||||
themself, and unless issues arrise from that I'm not changing that. Functions to
|
||||
get objects from the database are in Query.cpp en header.
|
||||
|
||||
De client clockt in en uit bij een spot.
|
||||
3. Park_time.cpp en header.
|
||||
Contain the implementation details of Park_time, which is basically a record of
|
||||
who parked at what spot and when. Uses a mix of ctime and chrono functions to do
|
||||
most of the stuff, it's a mess. I will probably have to commit to Doing it one
|
||||
way or the other to make it more comperhensible, especially for whoever will
|
||||
make report functions.
|
||||
|
||||
4. Customer.cpp and header.
|
||||
Contains the implementation of Customer. Customer represents a customer, and
|
||||
saves park_time instances in itself. Not much to explain.
|
||||
|
||||
5. Park_spot.cpp and header.
|
||||
It contians the implementation details of Park_spot, which represents it's
|
||||
namesake.
|
||||
|
||||
6. Query.cpp and header.
|
||||
Cointain functions that search the database and return objects(P_time, P_spot,
|
||||
Customer) It is the least tested of the whole project, use with care.
|
||||
|
||||
Explanation of what members do of P_time, P_spot, Customer are in the respective
|
||||
headers. Explanations of how the member functions work(Or how I intended for
|
||||
them to work) are in the respective .cpp files. void Wait(int sec)
|
||||
*/
|
||||
|
||||
void Wait(int sec)
|
||||
/*
|
||||
a wait function where 1 sec represents 1 hour irl.
|
||||
*/
|
||||
{
|
||||
std::this_thread::sleep_for(seconds{sec});
|
||||
}
|
||||
static vector<Park_spot> parking_spots = populate_spots();
|
||||
// this queries the db for all the saved parking_spots and initializes them
|
||||
static vector<Customer> park_customers;
|
||||
|
||||
int main() {
|
||||
class Customer sagar {
|
||||
"Sagar Ramsaransing", Verhicle_type::bike
|
||||
};
|
||||
sagar.update_db();
|
||||
Park_spot p1;
|
||||
p1.clock(&sagar);
|
||||
// Wait(2);
|
||||
// p1.clock(&sagar);
|
||||
string a = hash_password("test");
|
||||
string b = hash_password("test");
|
||||
string c = hash_password("test");
|
||||
string d = hash_password("tast");
|
||||
cout << a << "\n" << b << "\n" << c << "\n";
|
||||
cout << verify_password(a, "test") << ","
|
||||
<< verify_password(b, "test") << ", "
|
||||
<< verify_password(c, "test") << ", "
|
||||
<< verify_password(d, "test");
|
||||
// state of db:
|
||||
// er zijn 10 parkspots, 5 met biketype en 5 met pickup type
|
||||
// er is een customer met id 1(testcustomer) met password "password"
|
||||
while(true) {
|
||||
cin.clear();
|
||||
interface(parking_spots);
|
||||
cout<<"\nexit? Input 'y' or 'n'..";
|
||||
char n;
|
||||
cin >> n;
|
||||
cin.clear();
|
||||
if(n=='y'){
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Why is this not in query.cpp? Because somehow, it errors out when it's there.
|
||||
The error message indicates it is a memory issue but I suspect it's a
|
||||
concurrency issue. Do not move this.
|
||||
*/
|
||||
vector<Park_spot> populate_spots() {
|
||||
vector<Park_spot> spots;
|
||||
SQLite::Statement query(data::db, "SELECT * FROM Park_spot WHERE id > 0;");
|
||||
while (query.executeStep()) {
|
||||
int id = query.getColumn(0);
|
||||
int taken = query.getColumn(1);
|
||||
int cid = query.getColumn(2);
|
||||
Vehicle_type vtype = Vehicle_type(int(query.getColumn(3)));
|
||||
spots.push_back({id, taken, cid, vtype});
|
||||
}
|
||||
return spots;
|
||||
}
|
5
newParkManne.cpp
Normal file
5
newParkManne.cpp
Normal file
@ -0,0 +1,5 @@
|
||||
#include <iostream>
|
||||
|
||||
void say_hello(){
|
||||
std::cout << "Hello, from newParkManne!\n";
|
||||
}
|
BIN
oldtest.db3
Normal file
BIN
oldtest.db3
Normal file
Binary file not shown.
29
readme.md
29
readme.md
@ -11,4 +11,31 @@ Or click the build icon in vscode *shrugs*
|
||||
|
||||
# Parkmanne
|
||||
## A stroll in the park
|
||||
Parkmanne aims to achieve provisionary effectiveness in the sector of parking. This problem had.
|
||||
|
||||
######TO-DO List:
|
||||
- [x] Admin login
|
||||
- [ ] Billing report menu
|
||||
- [ ] Report from a specific month i.e. january
|
||||
- [ ] Edit option in menu
|
||||
- [ ] Option to confirm edit after input
|
||||
- [ ] Divide menu in sub menus
|
||||
- [ ] Analytics of customer (e.g. # customers with 2-wheeler or list of customer and telephone numbers etc.)
|
||||
|
||||
This is a graph of how everything is connected.
|
||||
If you need to add functionality that doesn't fall in any of these, and you're unsure of what to include, you can decide something like this:
|
||||
|
||||
Take my customer class for example.
|
||||
It needs to be able to save to db, so it needs data.
|
||||
It needs to modify and save park_time objects, so it needs those.
|
||||
It needs to encrypt and decrypt passwords. BUT since data already includes encrypt, it doesn't have to be encrypted.
|
||||
So customer includes those.
|
||||
|
||||
Another example is Parkspot.
|
||||
It needs information about both customers and save to the database.
|
||||
Since customer also includes data, i don't have to include it again.
|
||||
|
||||
Last example:
|
||||
|
||||
|
||||

|
||||
|
||||
|
199
thirdparty/SQLiteCpp/Makefile
vendored
199
thirdparty/SQLiteCpp/Makefile
vendored
@ -1,5 +1,5 @@
|
||||
# CMAKE generated file: DO NOT EDIT!
|
||||
# Generated by "MinGW Makefiles" Generator, CMake Version 3.14
|
||||
# Generated by "Unix Makefiles" Generator, CMake Version 3.10
|
||||
|
||||
# Default target executed when no arguments are given to make.
|
||||
default_target: all
|
||||
@ -35,22 +35,23 @@ cmake_force:
|
||||
#=============================================================================
|
||||
# Set environment variables for the build.
|
||||
|
||||
SHELL = cmd.exe
|
||||
# The shell in which to execute make rules.
|
||||
SHELL = /bin/sh
|
||||
|
||||
# The CMake executable.
|
||||
CMAKE_COMMAND = C:\MSYS\mingw64\bin\cmake.exe
|
||||
CMAKE_COMMAND = /usr/bin/cmake
|
||||
|
||||
# The command to remove a file.
|
||||
RM = C:\MSYS\mingw64\bin\cmake.exe -E remove -f
|
||||
RM = /usr/bin/cmake -E remove -f
|
||||
|
||||
# Escaping for special characters.
|
||||
EQUALS = =
|
||||
|
||||
# The top-level source directory on which CMake was run.
|
||||
CMAKE_SOURCE_DIR = C:\Users\MassiveAtoms\Documents\C++\Parkmanne
|
||||
CMAKE_SOURCE_DIR = /home/pyrostefan/Documents/Parkmanne/Parkmanne
|
||||
|
||||
# The top-level build directory on which CMake was run.
|
||||
CMAKE_BINARY_DIR = C:\Users\MassiveAtoms\Documents\C++\Parkmanne
|
||||
CMAKE_BINARY_DIR = /home/pyrostefan/Documents/Parkmanne/Parkmanne
|
||||
|
||||
#=============================================================================
|
||||
# Targets provided globally by CMake.
|
||||
@ -58,31 +59,31 @@ CMAKE_BINARY_DIR = C:\Users\MassiveAtoms\Documents\C++\Parkmanne
|
||||
# Special rule for the target install/strip
|
||||
install/strip: preinstall
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Installing the project stripped..."
|
||||
C:\MSYS\mingw64\bin\cmake.exe -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake
|
||||
/usr/bin/cmake -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake
|
||||
.PHONY : install/strip
|
||||
|
||||
# Special rule for the target install/strip
|
||||
install/strip/fast: preinstall/fast
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Installing the project stripped..."
|
||||
C:\MSYS\mingw64\bin\cmake.exe -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake
|
||||
/usr/bin/cmake -DCMAKE_INSTALL_DO_STRIP=1 -P cmake_install.cmake
|
||||
.PHONY : install/strip/fast
|
||||
|
||||
# Special rule for the target install/local
|
||||
install/local: preinstall
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Installing only the local directory..."
|
||||
C:\MSYS\mingw64\bin\cmake.exe -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake
|
||||
/usr/bin/cmake -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake
|
||||
.PHONY : install/local
|
||||
|
||||
# Special rule for the target install/local
|
||||
install/local/fast: preinstall/fast
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Installing only the local directory..."
|
||||
C:\MSYS\mingw64\bin\cmake.exe -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake
|
||||
/usr/bin/cmake -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake
|
||||
.PHONY : install/local/fast
|
||||
|
||||
# Special rule for the target edit_cache
|
||||
edit_cache:
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Running CMake cache editor..."
|
||||
C:\MSYS\mingw64\bin\cmake-gui.exe -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "No interactive CMake dialog available..."
|
||||
/usr/bin/cmake -E echo No\ interactive\ CMake\ dialog\ available.
|
||||
.PHONY : edit_cache
|
||||
|
||||
# Special rule for the target edit_cache
|
||||
@ -93,7 +94,7 @@ edit_cache/fast: edit_cache
|
||||
# Special rule for the target rebuild_cache
|
||||
rebuild_cache:
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Running CMake to regenerate build system..."
|
||||
C:\MSYS\mingw64\bin\cmake.exe -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
|
||||
/usr/bin/cmake -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
|
||||
.PHONY : rebuild_cache
|
||||
|
||||
# Special rule for the target rebuild_cache
|
||||
@ -114,25 +115,25 @@ list_install_components/fast: list_install_components
|
||||
# Special rule for the target install
|
||||
install: preinstall
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Install the project..."
|
||||
C:\MSYS\mingw64\bin\cmake.exe -P cmake_install.cmake
|
||||
/usr/bin/cmake -P cmake_install.cmake
|
||||
.PHONY : install
|
||||
|
||||
# Special rule for the target install
|
||||
install/fast: preinstall/fast
|
||||
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Install the project..."
|
||||
C:\MSYS\mingw64\bin\cmake.exe -P cmake_install.cmake
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# target to build an object file
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
# target to generate assembly for a file
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
@echo ... sqlite3.obj
|
||||
@echo ... sqlite3.i
|
||||
@echo ... sqlite3.s
|
||||
@echo "The following are some of the valid targets for this Makefile:"
|
||||
@echo "... all (the default if no target is provided)"
|
||||
@echo "... clean"
|
||||
@echo "... depend"
|
||||
@echo "... install/strip"
|
||||
@echo "... edit_cache"
|
||||
@echo "... sqlite3"
|
||||
@echo "... rebuild_cache"
|
||||
@echo "... list_install_components"
|
||||
@echo "... install/local"
|
||||
@echo "... install"
|
||||
@echo "... sqlite3.o"
|
||||
@echo "... sqlite3.i"
|
||||
@echo "... sqlite3.s"
|
||||
.PHONY : help
|
||||
|
||||
|
||||
@ -224,6 +225,6 @@ help:
|
||||
# No rule that depends on this can have commands that come from listfiles
|
||||
# because they might be regenerated.
|
||||
cmake_check_build_system:
|
||||
cd /d C:\Users\MassiveAtoms\Documents\C++\Parkmanne && $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles\Makefile.cmake 0
|
||||
cd /home/pyrostefan/Documents/Parkmanne/Parkmanne && $(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0
|
||||
.PHONY : cmake_check_build_system
|
||||
|
||||
|
@ -1,8 +1,8 @@
|
||||
# Install script for directory: C:/Users/MassiveAtoms/Documents/C++/Parkmanne/thirdparty/SQLiteCpp/sqlite3
|
||||
# Install script for directory: /home/pyrostefan/Documents/Parkmanne/Parkmanne/thirdparty/SQLiteCpp/sqlite3
|
||||
|
||||
# Set the install prefix
|
||||
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
||||
set(CMAKE_INSTALL_PREFIX "C:/Program Files (x86)/park")
|
||||
set(CMAKE_INSTALL_PREFIX "/usr/local")
|
||||
endif()
|
||||
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
|
||||
|
||||
@ -27,6 +27,11 @@ if(NOT CMAKE_INSTALL_COMPONENT)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Install shared libraries without execute permission?
|
||||
if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE)
|
||||
set(CMAKE_INSTALL_SO_NO_EXE "1")
|
||||
endif()
|
||||
|
||||
# Is this installation the result of a crosscompile?
|
||||
if(NOT DEFINED CMAKE_CROSSCOMPILING)
|
||||
set(CMAKE_CROSSCOMPILING "FALSE")
|
||||
|
Reference in New Issue
Block a user