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3 Commits

Author SHA1 Message Date
f7a2a62411 add todo, fixed small things 2019-07-10 16:38:37 -03:00
MassiveAtoms
77c34e20b2 fixed interfce.cpp/park(customer, vector<pspots>) 2019-07-10 05:48:42 -03:00
MassiveAtoms
3c7d7121e2 added admin 2019-07-09 09:17:33 -03:00
21 changed files with 929 additions and 902 deletions

36
Admin.cpp Normal file
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@ -0,0 +1,36 @@
#include "headers/Admin.h"
using std::to_string;
Admin::Admin(string name_, string password_)
: id{auto_increment_db() + 1}, name{name_}, password{hash_password(password_)} {
save_db();
}
Admin::Admin(int id_, string name_, string password_) : id{id_}, name{name_}, password{password_} {}
void Admin::save_db() {
string statement{"insert into Admin values (, '', '');"};
statement.insert(33, password);
statement.insert(29, name);
statement.insert(26, to_string(id));
SQLite::Transaction transaction(data::db);
data::db.exec(statement);
transaction.commit();
}
void Admin::update_db() {
string statement = "UPDATE Admin SET name = '', password = '' where id = '';";
statement.insert(54, to_string(id));
statement.insert(40, password);
statement.insert(25, name);
data::db.exec(statement);
}
int Admin::auto_increment_db() {
SQLite::Statement max_id(data::db, "select max(id) from Admin;");
int id = 0;
max_id.executeStep();
id = max_id.getColumn(0);
max_id.reset();
return id;
}

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@ -1,5 +1,3 @@
cmake_minimum_required(VERSION 3.10)
project(park)
@ -25,6 +23,8 @@ add_executable(park
headers/Park_spot.h
Park_time.cpp
headers/Park_time.h
Admin.cpp
headers/Admin.h
Query.cpp
headers/Query.h
Interface.cpp

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@ -2,13 +2,12 @@
// constructors
Customer::Customer(string name_, string password_, Vehicle_type vehicle_, string telephone_, int role_)
Customer::Customer(string name_, string password_, Vehicle_type vehicle_, string telephone_)
: id{auto_increment_db() + 1},
name{name_},
password{hash_password(password_)},
vehicle{vehicle_},
telephone{telephone_},
role{role_} {
telephone{telephone_} {
save_db();
}
@ -55,9 +54,8 @@ int Customer::parked_at() { return park_instances[park_instances.size() - 1].spo
// functions that interact with the database
void Customer::save_db() {
string statement{"insert into Customer values (, '', '', ,'', );"};
string statement{"insert into Customer values (, '', '', ,'');"};
// after ( = 28)
statement.insert(43, to_string(role));
statement.insert(41, telephone);
statement.insert(38, to_string(int(vehicle)));
statement.insert(36, password);
@ -72,9 +70,8 @@ void Customer::save_db() {
void Customer::update_db() {
string statement =
"UPDATE Customer SET name = '', password = '', "
"vehicle = '', telephone = '', role = '' where id = '';";
statement.insert(89, to_string(id));
statement.insert(84, to_string(role));
"vehicle = '', telephone = '' where id = '';";
statement.insert(87, to_string(id));
statement.insert(73, telephone);
statement.insert(57, to_string(int(vehicle)));
statement.insert(43, password);

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@ -1,5 +1,6 @@
#include "headers/Interface.h"
// I added it to pass spots, because the parking options need it to check where
// is free parking_spots is declared in main, and if i declare it
// liberal use of
@ -7,34 +8,39 @@
// so it skips to the next newline, in essence clearing the cin buffer
void interface(vector<Park_spot>& spots) {
/*
string introduction = "P A R K M A N N E"; //logo animation, disable during testing
text_animation(introduction, 50);
*/
int selector;
cout << "\nHello and welcome to the parking spot! Please select a suitable "
"option:";
cout << "\n[1]Log in as member";
cout << "\n[2]Log in as administrator";
cin >> selector;
cin.ignore(10000, '\n');
switch (selector) {
case 1: {
interface_member(spots);
break;
}
case 2: {
interface_admin(spots);
break;
}
}
}
cout << "\nWelcome to the parking system. Please login..";
void interface_member(vector<Park_spot>& spots) {
int id;
string password;
cout << "\nEnter your id: ";
cout << "\nPlease input id:";
cin >> id;
cin.ignore(10000, '\n');
Customer c = query_customer_with_id(id);
cout << "\nEnter your password: ";
cout << "\nPlease input password:";
std::getline(cin, password);
while (!(verify_password(c.password, password))) {
cout << "ERROR: wrong password. Please retype your password:\n";
std::getline(cin, password);
}
if(query_role_customer(id)==1){
interface_admin(spots);
} else if(query_role_customer(id)==0){
interface_member(spots, c);
} else {
cout << "ERROR ROLE_INVALID..";
}
}
void interface_member(vector<Park_spot>& spots,Customer& c) {
cout << "Logged in succesfully\n";
cout << "select an option\n [1] Parking options\n[2]monthy report\n";
int option;
@ -56,6 +62,21 @@ void interface_member(vector<Park_spot>& spots,Customer& c) {
}
void interface_admin(vector<Park_spot>& spots) {
int id;
string password;
cout << "\nPlease input id:";
cin >> id;
cin.ignore(10000, '\n');
cin.clear();
Admin admin = query_admin_with_id(id);
cout << "\nPlease input password:";
std::getline(cin, password);
while (!(verify_password(admin.password, password))) {
cout << "ERROR: wrong password. Please retype your password:\n";
std::getline(cin, password);
}
cout << "Logged in succesfully\n";
cout << "Welcome to the admin interface. It is not completely ready yet.\n";
cout << "[1] See monthly report of ALL parking spots\n";
cout << "[2] See weekly report of ALL parking spots\n";
@ -63,8 +84,8 @@ void interface_admin(vector<Park_spot>& spots) {
cout << "[4] See weekly report of a specific parking spot\n";
cout << "[5] See current status of parking spots\n";
cout << "[6] Make new customer\n";
cout << "[7] Make new admin\n";
cout << "[8] Make new parking spot\n";
cout << "[7] Make new parking spot\n";
cout << "[8] Make new Admin\n";
cout << "option[1-8]:";
int option;
cin >> option;
@ -79,7 +100,7 @@ void interface_admin(vector<Park_spot>& spots) {
break;
}
case 3: {
cout << "Which parking spot would you like a report on?\nID:";
cout << "Which parking spot would you like a report on?ID:";
int spotid;
cin >> spotid;
cin.ignore(10000, '\n');
@ -87,7 +108,7 @@ void interface_admin(vector<Park_spot>& spots) {
break;
}
case 4: {
cout << "Which parking spot would you like a report on?\nID:";
cout << "Which parking spot would you like a report on?ID:";
int spotid;
cin >> spotid;
cin.ignore(10000, '\n');
@ -103,10 +124,11 @@ void interface_admin(vector<Park_spot>& spots) {
break;
}
case 7: {
new_admin();
new_parkspot(spots);
break;
}
case 8: {
new_parkspot(spots);
new_admin();
break;
}
@ -123,7 +145,7 @@ void park(Customer& c, vector<Park_spot>& spots) {
cout << "The following spots[which can fit your vehicle] are "
"available: ";
for (Park_spot i : spots) {
if (i.v_type == c.vehicle) {
if (i.v_type == c.vehicle && !(i.taken)) {
cout << i.id << ", ";
}
}
@ -159,7 +181,6 @@ void new_customer() {
string name;
string password;
string telephone;
int role = 0;
cout << "What's the name of the customer? ";
std::getline(cin, name);
cout << "What's the vehicle type? [1]twoweeler, [2] fourweeler: ";
@ -169,26 +190,21 @@ void new_customer() {
std::getline(cin, telephone);
cout << "What's the password?";
std::getline(cin, password);
Customer newcustomer{name, password, Vehicle_type(vtype), telephone, role};
Customer newcustomer{name, password, Vehicle_type(vtype), telephone};
cout << "New customer sucessfully created\n";
newcustomer.update_db();
}
void new_admin() {
int vtype = 2; //revision required!
string name;
string password;
string telephone;
int role = 1;
cout << "What's the name of the admin? ";
std::getline(cin, name);
cout << "What's the telephone number? ";
std::getline(cin, telephone);
cout << "What's the password?";
std::getline(cin, password);
Customer newcustomer{name, password, Vehicle_type(vtype), telephone, role};
cout << "New customer sucessfully created\n";
newcustomer.update_db();
Admin newadmin{name, password};
cout << "New admin sucessfully created\n";
newadmin.update_db();
}
void new_parkspot(vector<Park_spot>& spots) {

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@ -122,13 +122,3 @@ cpp/header
*/
std::this_thread::sleep_for(seconds{sec});
}
// text animtion duh
void text_animation(const string& text, unsigned int pause_time)
{
for(const char m:text) // range loop; for each character in string
{
cout << m << flush;
sleep_for(milliseconds(pause_time));
}
}

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@ -65,22 +65,26 @@ Customer query_customer_with_id(int id) {
string telephone = query.getColumn(4);
vector<Park_time> park_instances = query_parktimes_for_customer(id);
Customer result{id, name, password, Vehicle_type(vehicle), park_instances, telephone};
// DEBUG
// cout << "{" << result.id << "," <<result.password <<"," <<
// int(vehicle) << "}\n";
return result;
}
}
int query_role_customer(int id){
//----------------- ADMIN
Admin query_admin_with_id(int id) {
SQLite::Statement query(data::db, "SELECT * FROM Customer WHERE id = ?;");
query.bind(1, id);
while (query.executeStep()) {
int role = query.getColumn(5);
return role;
string name = query.getColumn(1);
string password = query.getColumn(2);
Admin result{id, name, password};
return result;
}
}
//------------------------------- parkspot info
Park_spot query_parkspot_with_id(int id, vector<Park_spot>& parkspots) {

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@ -18,13 +18,14 @@ SQLite::Database start_db() {
}
db.exec(
"create table if not exists Customer (id integer primary key, name "
"text, password text, vehicle int, telephone text)");
"text, password text, vehicle int, telephone text);");
db.exec(
"create table if not exists Park_spot (id integer primary key, taken "
"int, customer_id int, vehicle_type int)");
"int, customer_id int, vehicle_type int);");
db.exec(
"create table if not exists Park_time (id integer primary key, "
"customer_id int, spot_id int, start int, end int, duration int)");
"customer_id int, spot_id int, start int, end int, duration int);");
db.exec("create table if not exists Admin (id int primary key, name text, password text);");
return db;
}

21
headers/Admin.h Normal file
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@ -0,0 +1,21 @@
#ifndef ADMIN_H
#define ADMIN_H
#pragma once
#include "data.h"
class Admin {
public:
int id;
string name;
string password;
Admin(string name_, string password_);
Admin(int id_, string name_, string password);
// private:
void update_db();
void save_db();
int auto_increment_db();
};
#endif // CUSTOMER_H

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@ -3,7 +3,6 @@
#pragma once
#include "Park_time.h"
#include "data.h"
#include <vector>
@ -40,8 +39,7 @@ class Customer {
string password;
Vehicle_type vehicle;
string telephone;
int role;
Customer(string name_, string password_, Vehicle_type vehicle_, string telephone_, int role);
Customer(string name_, string password_, Vehicle_type vehicle_, string telephone_);
Customer(int id_, string name_, string password_, Vehicle_type vehicle_,
vector<Park_time> instances, string telephone_);
void clock_in(int s_id);

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@ -6,9 +6,9 @@
using std::cin;
void interface(vector<Park_spot>& spots);
void interface_member(vector<Park_spot>& spots, Customer& c);
void interface_member(vector<Park_spot>& spots);
void interface_admin(vector<Park_spot>& spots);
void park(Customer& c, vector<Park_spot>& spots);
void new_customer();
void new_admin();
void new_parkspot(vector<Park_spot>& spots);
void new_admin();

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@ -12,11 +12,8 @@
using namespace std::chrono;
using std::cout;
using std::flush;
using std::string;
using std::to_string;
using std::this_thread::sleep_for;
using std::chrono::milliseconds;
/*
@ -67,10 +64,7 @@ class Park_time {
int start_to_int(); // helper
};
// test function
// test funciton
void Wait(int sec);
// function that slowly outputs each character one by one
void text_animation(const string& text, unsigned int pause_time);
#endif // Park_time

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@ -3,6 +3,7 @@
#pragma once
#include "Park_spot.h"
#include "Admin.h"
/*these are the functions that search the database and create objects from it.
@ -25,7 +26,7 @@ customers who have the same name.
2. I have no clue how many of you have done error handling in c++
(try/catch/finally).
Ya boi is nice and doesn't want to bombard you with more new concepts than needed.
I dont want to bombard you with more new concepts than needed.
so now you'd do
vector<Customer> test = query_customer_with_name("Testman");
@ -46,9 +47,6 @@ finally{
do more stuff
}
3. Ya boi needs to brush up on how to create custom exceptions class, and it will complicate code
furhter.
*/
vector<Park_time> query_parktimes_for_customer(int cid);
@ -56,13 +54,11 @@ vector<Park_time> query_parktimes_for_customer(int cid);
vector<Customer> query_customer_with_name(string name);
Customer query_customer_with_id(int id);
Admin query_admin_with_id(int id);
vector<Park_spot> populate_spots();
Park_spot query_parkspot_with_id(int id, vector<Park_spot>& parkspots);
int query_role_customer(int id);
void reports_from_parkspot(int spotid, bool weekly = false);
void reports_from_allparkspots(bool weekly = false);
void current_status_parkspots(vector<Park_spot>& spots);
#endif // CUSTOMER_H

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@ -1,4 +1,5 @@
#include "headers/Interface.h"
#include "headers/Admin.h"
/*
Code structure is like this:
@ -45,19 +46,10 @@ static vector<Customer> park_customers;
int main() {
// state of db:
// er zijn 10 parkspots, 5 met biketype en 5 met pickup type
// er is een customer met id 1(testcustomer) met password "password"
while(true) {
cin.clear();
// er zijn 5 parkspots, 2 met 2weeler en 4 met 4weeler
// er zijn customers met password "password"
// er is een admin id=1 met password PASSWORD
interface(parking_spots);
cout<<"\nexit? Input 'y' or 'n'..";
char n;
cin >> n;
cin.clear();
if(n=='y'){
break;
}
}
}
/*

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@ -1,5 +0,0 @@
#include <iostream>
void say_hello(){
std::cout << "Hello, from newParkManne!\n";
}

BIN
park

Binary file not shown.

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@ -12,14 +12,13 @@ Or click the build icon in vscode *shrugs*
# Parkmanne
## A stroll in the park
######TO-DO List:
- [x] Admin login
- [ ] Billing report menu
- [ ] Report from a specific month i.e. january
- [ ] Edit option in menu
- [ ] Option to confirm edit after input
- [ ] Divide menu in sub menus
- [ ] Analytics of customer (e.g. # customers with 2-wheeler or list of customer and telephone numbers etc.)
#TODO
1. fix password of admin(probably buffer of input cusing the problem)
2. add adress to customer
3. billing
4. delete/edit admin
This is a graph of how everything is connected.
If you need to add functionality that doesn't fall in any of these, and you're unsure of what to include, you can decide something like this:

BIN
test.db3

Binary file not shown.

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@ -1,5 +1,5 @@
# CMAKE generated file: DO NOT EDIT!
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# Generated by "MinGW Makefiles" Generator, CMake Version 3.14
# Default target executed when no arguments are given to make.
default_target: all
@ -35,23 +35,22 @@ cmake_force:
#=============================================================================
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SHELL = cmd.exe
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RM = C:\MSYS\mingw64\bin\cmake.exe -E remove -f
# Escaping for special characters.
EQUALS = =
# The top-level source directory on which CMake was run.
CMAKE_SOURCE_DIR = /home/pyrostefan/Documents/Parkmanne/Parkmanne
CMAKE_SOURCE_DIR = C:\Users\MassiveAtoms\Documents\C++\Parkmanne
# The top-level build directory on which CMake was run.
CMAKE_BINARY_DIR = /home/pyrostefan/Documents/Parkmanne/Parkmanne
CMAKE_BINARY_DIR = C:\Users\MassiveAtoms\Documents\C++\Parkmanne
#=============================================================================
# Targets provided globally by CMake.
@ -59,31 +58,31 @@ CMAKE_BINARY_DIR = /home/pyrostefan/Documents/Parkmanne/Parkmanne
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install/strip: preinstall
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@ -94,7 +93,7 @@ edit_cache/fast: edit_cache
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C:\MSYS\mingw64\bin\cmake.exe -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
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@ -115,25 +114,25 @@ list_install_components/fast: list_install_components
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@ -143,22 +142,22 @@ clean/fast: clean
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# Special rule for the target install/local
install/local/fast: preinstall/fast
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Installing only the local directory..."
/usr/bin/cmake -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake
C:\MSYS\mingw64\bin\cmake.exe -DCMAKE_INSTALL_LOCAL_ONLY=1 -P cmake_install.cmake
.PHONY : install/local/fast
# Special rule for the target install
install: preinstall
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Install the project..."
/usr/bin/cmake -P cmake_install.cmake
C:\MSYS\mingw64\bin\cmake.exe -P cmake_install.cmake
.PHONY : install
# Special rule for the target install
install/fast: preinstall/fast
@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Install the project..."
/usr/bin/cmake -P cmake_install.cmake
C:\MSYS\mingw64\bin\cmake.exe -P cmake_install.cmake
.PHONY : install/fast
# The main all target
all: cmake_check_build_system
cd /home/pyrostefan/Documents/Parkmanne/Parkmanne && $(CMAKE_COMMAND) -E cmake_progress_start /home/pyrostefan/Documents/Parkmanne/Parkmanne/CMakeFiles /home/pyrostefan/Documents/Parkmanne/Parkmanne/thirdparty/SQLiteCpp/sqlite3/CMakeFiles/progress.marks
cd /home/pyrostefan/Documents/Parkmanne/Parkmanne && $(MAKE) -f CMakeFiles/Makefile2 thirdparty/SQLiteCpp/sqlite3/all
$(CMAKE_COMMAND) -E cmake_progress_start /home/pyrostefan/Documents/Parkmanne/Parkmanne/CMakeFiles 0
cd /d C:\Users\MassiveAtoms\Documents\C++\Parkmanne && $(CMAKE_COMMAND) -E cmake_progress_start C:\Users\MassiveAtoms\Documents\C++\Parkmanne\CMakeFiles C:\Users\MassiveAtoms\Documents\C++\Parkmanne\thirdparty\SQLiteCpp\sqlite3\CMakeFiles\progress.marks
cd /d C:\Users\MassiveAtoms\Documents\C++\Parkmanne && $(MAKE) -f CMakeFiles\Makefile2 thirdparty/SQLiteCpp/sqlite3/all
$(CMAKE_COMMAND) -E cmake_progress_start C:\Users\MassiveAtoms\Documents\C++\Parkmanne\CMakeFiles 0
.PHONY : all
# The main clean target
clean:
cd /home/pyrostefan/Documents/Parkmanne/Parkmanne && $(MAKE) -f CMakeFiles/Makefile2 thirdparty/SQLiteCpp/sqlite3/clean
cd /d C:\Users\MassiveAtoms\Documents\C++\Parkmanne && $(MAKE) -f CMakeFiles\Makefile2 thirdparty/SQLiteCpp/sqlite3/clean
.PHONY : clean
# The main clean target
@ -143,22 +142,22 @@ clean/fast: clean
# Prepare targets for installation.
preinstall: all
cd /home/pyrostefan/Documents/Parkmanne/Parkmanne && $(MAKE) -f CMakeFiles/Makefile2 thirdparty/SQLiteCpp/sqlite3/preinstall
cd /d C:\Users\MassiveAtoms\Documents\C++\Parkmanne && $(MAKE) -f CMakeFiles\Makefile2 thirdparty/SQLiteCpp/sqlite3/preinstall
.PHONY : preinstall
# Prepare targets for installation.
preinstall/fast:
cd /home/pyrostefan/Documents/Parkmanne/Parkmanne && $(MAKE) -f CMakeFiles/Makefile2 thirdparty/SQLiteCpp/sqlite3/preinstall
cd /d C:\Users\MassiveAtoms\Documents\C++\Parkmanne && $(MAKE) -f CMakeFiles\Makefile2 thirdparty/SQLiteCpp/sqlite3/preinstall
.PHONY : preinstall/fast
# clear depends
depend:
cd /home/pyrostefan/Documents/Parkmanne/Parkmanne && $(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 1
cd /d C:\Users\MassiveAtoms\Documents\C++\Parkmanne && $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles\Makefile.cmake 1
.PHONY : depend
# Convenience name for target.
thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/rule:
cd /home/pyrostefan/Documents/Parkmanne/Parkmanne && $(MAKE) -f CMakeFiles/Makefile2 thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/rule
cd /d C:\Users\MassiveAtoms\Documents\C++\Parkmanne && $(MAKE) -f CMakeFiles\Makefile2 thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/rule
.PHONY : thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/rule
# Convenience name for target.
@ -168,17 +167,17 @@ sqlite3: thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/rule
# fast build rule for target.
sqlite3/fast:
cd /home/pyrostefan/Documents/Parkmanne/Parkmanne && $(MAKE) -f thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/build.make thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/build
cd /d C:\Users\MassiveAtoms\Documents\C++\Parkmanne && $(MAKE) -f thirdparty\SQLiteCpp\sqlite3\CMakeFiles\sqlite3.dir\build.make thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/build
.PHONY : sqlite3/fast
sqlite3.o: sqlite3.c.o
sqlite3.obj: sqlite3.c.obj
.PHONY : sqlite3.o
.PHONY : sqlite3.obj
# target to build an object file
sqlite3.c.o:
cd /home/pyrostefan/Documents/Parkmanne/Parkmanne && $(MAKE) -f thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/build.make thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/sqlite3.c.o
.PHONY : sqlite3.c.o
sqlite3.c.obj:
cd /d C:\Users\MassiveAtoms\Documents\C++\Parkmanne && $(MAKE) -f thirdparty\SQLiteCpp\sqlite3\CMakeFiles\sqlite3.dir\build.make thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/sqlite3.c.obj
.PHONY : sqlite3.c.obj
sqlite3.i: sqlite3.c.i
@ -186,7 +185,7 @@ sqlite3.i: sqlite3.c.i
# target to preprocess a source file
sqlite3.c.i:
cd /home/pyrostefan/Documents/Parkmanne/Parkmanne && $(MAKE) -f thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/build.make thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/sqlite3.c.i
cd /d C:\Users\MassiveAtoms\Documents\C++\Parkmanne && $(MAKE) -f thirdparty\SQLiteCpp\sqlite3\CMakeFiles\sqlite3.dir\build.make thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/sqlite3.c.i
.PHONY : sqlite3.c.i
sqlite3.s: sqlite3.c.s
@ -195,25 +194,25 @@ sqlite3.s: sqlite3.c.s
# target to generate assembly for a file
sqlite3.c.s:
cd /home/pyrostefan/Documents/Parkmanne/Parkmanne && $(MAKE) -f thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/build.make thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/sqlite3.c.s
cd /d C:\Users\MassiveAtoms\Documents\C++\Parkmanne && $(MAKE) -f thirdparty\SQLiteCpp\sqlite3\CMakeFiles\sqlite3.dir\build.make thirdparty/SQLiteCpp/sqlite3/CMakeFiles/sqlite3.dir/sqlite3.c.s
.PHONY : sqlite3.c.s
# Help Target
help:
@echo "The following are some of the valid targets for this Makefile:"
@echo "... all (the default if no target is provided)"
@echo "... clean"
@echo "... depend"
@echo "... install/strip"
@echo "... edit_cache"
@echo "... sqlite3"
@echo "... rebuild_cache"
@echo "... list_install_components"
@echo "... install/local"
@echo "... install"
@echo "... sqlite3.o"
@echo "... sqlite3.i"
@echo "... sqlite3.s"
@echo The following are some of the valid targets for this Makefile:
@echo ... all (the default if no target is provided)
@echo ... clean
@echo ... depend
@echo ... install/strip
@echo ... edit_cache
@echo ... sqlite3
@echo ... rebuild_cache
@echo ... list_install_components
@echo ... install/local
@echo ... install
@echo ... sqlite3.obj
@echo ... sqlite3.i
@echo ... sqlite3.s
.PHONY : help
@ -225,6 +224,6 @@ help:
# No rule that depends on this can have commands that come from listfiles
# because they might be regenerated.
cmake_check_build_system:
cd /home/pyrostefan/Documents/Parkmanne/Parkmanne && $(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0
cd /d C:\Users\MassiveAtoms\Documents\C++\Parkmanne && $(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles\Makefile.cmake 0
.PHONY : cmake_check_build_system

View File

@ -1,8 +1,8 @@
# Install script for directory: /home/pyrostefan/Documents/Parkmanne/Parkmanne/thirdparty/SQLiteCpp/sqlite3
# Install script for directory: C:/Users/MassiveAtoms/Documents/C++/Parkmanne/thirdparty/SQLiteCpp/sqlite3
# Set the install prefix
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
set(CMAKE_INSTALL_PREFIX "/usr/local")
set(CMAKE_INSTALL_PREFIX "C:/Program Files (x86)/park")
endif()
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
@ -27,11 +27,6 @@ if(NOT CMAKE_INSTALL_COMPONENT)
endif()
endif()
# Install shared libraries without execute permission?
if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE)
set(CMAKE_INSTALL_SO_NO_EXE "1")
endif()
# Is this installation the result of a crosscompile?
if(NOT DEFINED CMAKE_CROSSCOMPILING)
set(CMAKE_CROSSCOMPILING "FALSE")