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	fix bitmask of VD3D0 operand (#113)
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							@@ -840,7 +840,7 @@ const struct powerpc_operand powerpc_operands[] =
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                           { 8, 0, insert_vperm, extract_vperm, 0 },
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					                           { 8, 0, insert_vperm, extract_vperm, 0 },
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                          #define VD3D0 VPERM128 + 1
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					                          #define VD3D0 VPERM128 + 1
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                           { 3, 18, NULL, NULL, 0 },
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					                           { 7, 18, NULL, NULL, 0 },
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                          #define VD3D1 VD3D0 + 1
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					                          #define VD3D1 VD3D0 + 1
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                           { 3, 16, NULL, NULL, 0 },
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					                           { 3, 16, NULL, NULL, 0 },
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